fixup! fixup! Add a service to announce multiplayer rooms to web service; Add the abiltiy to receive a list of all announced rooms from web service
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6 changed files with 35 additions and 32 deletions
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@ -20,7 +20,7 @@ public:
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RoomJson(const std::string& endpoint_url, const std::string& username, const std::string& token)
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: endpoint_url(endpoint_url), username(username), token(token) {}
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~RoomJson() = default;
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void SetRoomInformation(const std::string& guid, const std::string& name, const u16 port,
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void SetRoomInformation(const std::string& uid, const std::string& name, const u16 port,
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const u32 max_player, const u32 net_version, const bool has_password,
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const std::string& preferred_game,
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const u64 preferred_game_id) override;
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