common: Remove dependency from core

This commit is contained in:
GPUCode 2023-06-30 13:39:38 +03:00
parent ba98bf058a
commit 9527bfffed
14 changed files with 105 additions and 96 deletions

View file

@ -176,5 +176,5 @@ if (CITRA_USE_PRECOMPILED_HEADERS)
target_precompile_headers(citra_common PRIVATE precompiled_headers.h)
endif()
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux" AND CMAKE_CXX_COMPILER_ID STREQUAL GNU)
target_link_libraries(citra_common PRIVATE backtrace)
target_link_libraries(citra_common PRIVATE backtrace dl)
endif()

View file

@ -5,18 +5,8 @@
#include <string_view>
#include <utility>
#include "audio_core/dsp_interface.h"
#include "common/file_util.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/shared_page.h"
#include "core/hle/service/cam/cam.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/ir/ir_rst.h"
#include "core/hle/service/ir/ir_user.h"
#include "core/hle/service/mic_u.h"
#include "core/hle/service/plgldr/plgldr.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
namespace Settings {
@ -75,64 +65,6 @@ std::string_view GetTextureFilterName(TextureFilter filter) {
Values values = {};
static bool configuring_global = true;
void Apply() {
GDBStub::SetServerPort(values.gdbstub_port.GetValue());
GDBStub::ToggleServer(values.use_gdbstub.GetValue());
VideoCore::g_shader_jit_enabled = values.use_shader_jit.GetValue();
VideoCore::g_hw_shader_enabled = values.use_hw_shader.GetValue();
VideoCore::g_hw_shader_accurate_mul = values.shaders_accurate_mul.GetValue();
#ifndef ANDROID
if (VideoCore::g_renderer) {
VideoCore::g_renderer->UpdateCurrentFramebufferLayout();
}
#endif
if (VideoCore::g_renderer) {
auto& settings = VideoCore::g_renderer->Settings();
settings.bg_color_update_requested = true;
settings.sampler_update_requested = true;
settings.shader_update_requested = true;
settings.texture_filter_update_requested = true;
}
auto& system = Core::System::GetInstance();
if (system.IsPoweredOn()) {
system.CoreTiming().UpdateClockSpeed(values.cpu_clock_percentage.GetValue());
Core::DSP().SetSink(values.output_type.GetValue(), values.output_device.GetValue());
Core::DSP().EnableStretching(values.enable_audio_stretching.GetValue());
auto hid = Service::HID::GetModule(system);
if (hid) {
hid->ReloadInputDevices();
}
auto apt = Service::APT::GetModule(system);
if (apt) {
apt->GetAppletManager()->ReloadInputDevices();
}
auto sm = system.ServiceManager();
auto ir_user = sm.GetService<Service::IR::IR_USER>("ir:USER");
if (ir_user)
ir_user->ReloadInputDevices();
auto ir_rst = sm.GetService<Service::IR::IR_RST>("ir:rst");
if (ir_rst)
ir_rst->ReloadInputDevices();
auto cam = Service::CAM::GetModule(system);
if (cam) {
cam->ReloadCameraDevices();
}
Service::MIC::ReloadMic(system);
}
Service::PLGLDR::PLG_LDR::SetEnabled(values.plugin_loader_enabled.GetValue());
Service::PLGLDR::PLG_LDR::SetAllowGameChangeState(values.allow_plugin_loader.GetValue());
}
void LogSettings() {
const auto log_setting = [](std::string_view name, const auto& value) {
LOG_INFO(Config, "{}: {}", name, value);

View file

@ -525,7 +525,6 @@ void SetConfiguringGlobal(bool is_global);
float Volume();
void Apply();
void LogSettings();
// Restore the global state of all applicable settings in the Values struct