Resolve compilation errors related to the Color namespace change
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81bf21283f
commit
95c7bac8a6
6 changed files with 66 additions and 65 deletions
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@ -35,23 +35,23 @@ void DrawPixel(int x, int y, const Common::Vec4<u8>& color) {
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switch (framebuffer.color_format) {
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case FramebufferRegs::ColorFormat::RGBA8:
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Color::EncodeRGBA8(color, dst_pixel);
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Common::Color::EncodeRGBA8(color, dst_pixel);
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break;
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case FramebufferRegs::ColorFormat::RGB8:
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Color::EncodeRGB8(color, dst_pixel);
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Common::Color::EncodeRGB8(color, dst_pixel);
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break;
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case FramebufferRegs::ColorFormat::RGB5A1:
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Color::EncodeRGB5A1(color, dst_pixel);
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Common::Color::EncodeRGB5A1(color, dst_pixel);
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break;
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case FramebufferRegs::ColorFormat::RGB565:
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Color::EncodeRGB565(color, dst_pixel);
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Common::Color::EncodeRGB565(color, dst_pixel);
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break;
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case FramebufferRegs::ColorFormat::RGBA4:
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Color::EncodeRGBA4(color, dst_pixel);
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Common::Color::EncodeRGBA4(color, dst_pixel);
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break;
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default:
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@ -76,19 +76,19 @@ const Common::Vec4<u8> GetPixel(int x, int y) {
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switch (framebuffer.color_format) {
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case FramebufferRegs::ColorFormat::RGBA8:
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return Color::DecodeRGBA8(src_pixel);
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return Common::Color::DecodeRGBA8(src_pixel);
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case FramebufferRegs::ColorFormat::RGB8:
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return Color::DecodeRGB8(src_pixel);
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return Common::Color::DecodeRGB8(src_pixel);
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case FramebufferRegs::ColorFormat::RGB5A1:
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return Color::DecodeRGB5A1(src_pixel);
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return Common::Color::DecodeRGB5A1(src_pixel);
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case FramebufferRegs::ColorFormat::RGB565:
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return Color::DecodeRGB565(src_pixel);
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return Common::Color::DecodeRGB565(src_pixel);
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case FramebufferRegs::ColorFormat::RGBA4:
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return Color::DecodeRGBA4(src_pixel);
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return Common::Color::DecodeRGBA4(src_pixel);
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default:
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LOG_CRITICAL(Render_Software, "Unknown framebuffer color format {:x}",
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@ -115,11 +115,11 @@ u32 GetDepth(int x, int y) {
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switch (framebuffer.depth_format) {
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case FramebufferRegs::DepthFormat::D16:
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return Color::DecodeD16(src_pixel);
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return Common::Color::DecodeD16(src_pixel);
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case FramebufferRegs::DepthFormat::D24:
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return Color::DecodeD24(src_pixel);
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return Common::Color::DecodeD24(src_pixel);
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case FramebufferRegs::DepthFormat::D24S8:
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return Color::DecodeD24S8(src_pixel).x;
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return Common::Color::DecodeD24S8(src_pixel).x;
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default:
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LOG_CRITICAL(HW_GPU, "Unimplemented depth format {}",
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static_cast<u32>(framebuffer.depth_format.Value()));
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@ -144,7 +144,7 @@ u8 GetStencil(int x, int y) {
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switch (framebuffer.depth_format) {
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case FramebufferRegs::DepthFormat::D24S8:
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return Color::DecodeD24S8(src_pixel).y;
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return Common::Color::DecodeD24S8(src_pixel).y;
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default:
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LOG_WARNING(
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@ -171,15 +171,15 @@ void SetDepth(int x, int y, u32 value) {
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switch (framebuffer.depth_format) {
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case FramebufferRegs::DepthFormat::D16:
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Color::EncodeD16(value, dst_pixel);
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Common::Color::EncodeD16(value, dst_pixel);
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break;
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case FramebufferRegs::DepthFormat::D24:
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Color::EncodeD24(value, dst_pixel);
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Common::Color::EncodeD24(value, dst_pixel);
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break;
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case FramebufferRegs::DepthFormat::D24S8:
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Color::EncodeD24X8(value, dst_pixel);
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Common::Color::EncodeD24X8(value, dst_pixel);
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break;
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default:
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@ -211,7 +211,7 @@ void SetStencil(int x, int y, u8 value) {
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break;
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case Pica::FramebufferRegs::DepthFormat::D24S8:
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Color::EncodeX24S8(value, dst_pixel);
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Common::Color::EncodeX24S8(value, dst_pixel);
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break;
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default:
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