Add all services to the Service namespace
Previously there was a split where some of the services were in the Service namespace and others were not.
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a2d474386c
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50 changed files with 408 additions and 499 deletions
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@ -430,9 +430,9 @@ inline void Write(u32 addr, const T data) {
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// TODO: hwtest this
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if (config.GetStartAddress() != 0) {
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if (!is_second_filler) {
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GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC0);
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Service::GSP::SignalInterrupt(Service::GSP::InterruptId::PSC0);
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} else {
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GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC1);
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Service::GSP::SignalInterrupt(Service::GSP::InterruptId::PSC1);
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}
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}
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@ -473,7 +473,7 @@ inline void Write(u32 addr, const T data) {
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}
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g_regs.display_transfer_config.trigger = 0;
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GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PPF);
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Service::GSP::SignalInterrupt(Service::GSP::InterruptId::PPF);
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}
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break;
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}
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@ -548,8 +548,8 @@ static void VBlankCallback(u64 userdata, int cycles_late) {
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// screen, or if both use the same interrupts and these two instead determine the
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// beginning and end of the VBlank period. If needed, split the interrupt firing into
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// two different intervals.
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GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PDC0);
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GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PDC1);
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Service::GSP::SignalInterrupt(Service::GSP::InterruptId::PDC0);
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Service::GSP::SignalInterrupt(Service::GSP::InterruptId::PDC1);
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// Check for user input updates
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Service::HID::Update();
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@ -18,7 +18,7 @@
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namespace HW {
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namespace Y2R {
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using namespace Y2R_U;
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using namespace Service::Y2R;
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static const size_t MAX_TILES = 1024 / 8;
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static const size_t TILE_SIZE = 8 * 8;
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@ -2,13 +2,16 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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namespace Y2R_U {
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#pragma once
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namespace Service {
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namespace Y2R {
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struct ConversionConfiguration;
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}
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}
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namespace HW {
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namespace Y2R {
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void PerformConversion(Y2R_U::ConversionConfiguration& cvt);
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void PerformConversion(Service::Y2R::ConversionConfiguration& cvt);
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}
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}
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