Add all services to the Service namespace
Previously there was a split where some of the services were in the Service namespace and others were not.
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50 changed files with 408 additions and 499 deletions
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@ -28,7 +28,8 @@ public:
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* @note All methods in this class are called from the GSP thread
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*/
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virtual void GXCommandProcessed(int total_command_count) {
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const GSP_GPU::Command& cmd = observed->ReadGXCommandHistory(total_command_count - 1);
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const Service::GSP::Command& cmd =
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observed->ReadGXCommandHistory(total_command_count - 1);
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LOG_TRACE(Debug_GPU, "Received command: id=%x", (int)cmd.id.Value());
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}
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@ -48,16 +49,16 @@ public:
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return;
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gx_command_history.emplace_back();
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GSP_GPU::Command& cmd = gx_command_history.back();
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Service::GSP::Command& cmd = gx_command_history.back();
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memcpy(&cmd, command_data, sizeof(GSP_GPU::Command));
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memcpy(&cmd, command_data, sizeof(Service::GSP::Command));
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ForEachObserver([this](DebuggerObserver* observer) {
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observer->GXCommandProcessed(static_cast<int>(this->gx_command_history.size()));
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});
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}
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const GSP_GPU::Command& ReadGXCommandHistory(int index) const {
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const Service::GSP::Command& ReadGXCommandHistory(int index) const {
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// TODO: Is this thread-safe?
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return gx_command_history[index];
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}
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@ -80,5 +81,5 @@ private:
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std::vector<DebuggerObserver*> observers;
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std::vector<GSP_GPU::Command> gx_command_history;
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std::vector<Service::GSP::Command> gx_command_history;
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};
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