audiocore/{hle, lle}: remove dependence on static core timing

This commit is contained in:
SachinVin 2023-05-14 09:57:29 +05:30
parent fa8c530e10
commit 975ee15635
5 changed files with 27 additions and 22 deletions

View file

@ -40,7 +40,7 @@ using Service::DSP::DSP_DSP;
namespace AudioCore {
DspHle::DspHle() : DspHle(Core::System::GetInstance().Memory()) {}
DspHle::DspHle() : DspHle(Core::System::GetInstance().Memory(), Core::System::GetInstance().CoreTiming()) {}
template <class Archive>
void DspHle::serialize(Archive& ar, const unsigned int) {
@ -58,7 +58,7 @@ static constexpr u64 audio_frame_ticks = samples_per_frame * 4096 * 2ull; ///< U
struct DspHle::Impl final {
public:
explicit Impl(DspHle& parent, Memory::MemorySystem& memory);
explicit Impl(DspHle& parent, Memory::MemorySystem& memory, Core::Timing& timing);
~Impl();
DspState GetDspState() const;
@ -100,6 +100,7 @@ private:
HLE::Mixers mixers{};
DspHle& parent;
Core::Timing& core_timing;
Core::TimingEventType* tick_event{};
std::unique_ptr<HLE::DecoderBase> decoder{};
@ -118,7 +119,8 @@ private:
friend class boost::serialization::access;
};
DspHle::Impl::Impl(DspHle& parent_, Memory::MemorySystem& memory) : parent(parent_) {
DspHle::Impl::Impl(DspHle& parent_, Memory::MemorySystem& memory, Core::Timing& timing)
: parent(parent_), core_timing(timing) {
dsp_memory.raw_memory.fill(0);
for (auto& source : sources) {
@ -152,17 +154,15 @@ DspHle::Impl::Impl(DspHle& parent_, Memory::MemorySystem& memory) : parent(paren
decoder = std::make_unique<HLE::NullDecoder>();
}
Core::Timing& timing = Core::System::GetInstance().CoreTiming();
tick_event =
timing.RegisterEvent("AudioCore::DspHle::tick_event", [this](u64, s64 cycles_late) {
core_timing.RegisterEvent("AudioCore::DspHle::tick_event", [this](u64, s64 cycles_late) {
this->AudioTickCallback(cycles_late);
});
timing.ScheduleEvent(audio_frame_ticks, tick_event);
core_timing.ScheduleEvent(audio_frame_ticks, tick_event);
}
DspHle::Impl::~Impl() {
Core::Timing& timing = Core::System::GetInstance().CoreTiming();
timing.UnscheduleEvent(tick_event, 0);
core_timing.UnscheduleEvent(tick_event, 0);
}
DspState DspHle::Impl::GetDspState() const {
@ -457,11 +457,11 @@ void DspHle::Impl::AudioTickCallback(s64 cycles_late) {
}
// Reschedule recurrent event
Core::Timing& timing = Core::System::GetInstance().CoreTiming();
timing.ScheduleEvent(audio_frame_ticks - cycles_late, tick_event);
core_timing.ScheduleEvent(audio_frame_ticks - cycles_late, tick_event);
}
DspHle::DspHle(Memory::MemorySystem& memory) : impl(std::make_unique<Impl>(*this, memory)) {}
DspHle::DspHle(Memory::MemorySystem& memory, Core::Timing& timing)
: impl(std::make_unique<Impl>(*this, memory, timing)) {}
DspHle::~DspHle() = default;
u16 DspHle::RecvData(u32 register_number) {