video-core: Migrate logging macros (#3878)

* video-core: Migrate logging macros

* video-core: Fixed missed clang format

* video-core: Migrated LOG_GENERIC macro
This commit is contained in:
NarcolepticK 2018-06-28 17:13:30 -04:00 committed by Weiyi Wang
parent 3cf5c1a5b4
commit 9ae70e733f
22 changed files with 156 additions and 149 deletions

View file

@ -65,15 +65,15 @@ OutputVertex OutputVertex::FromAttributeBuffer(const RasterizerRegs& regs,
ret.color[i] = float24::FromFloat32(c < 1.0f ? c : 1.0f);
}
LOG_TRACE(HW_GPU,
"Output vertex: pos(%.2f, %.2f, %.2f, %.2f), quat(%.2f, %.2f, %.2f, %.2f), "
"col(%.2f, %.2f, %.2f, %.2f), tc0(%.2f, %.2f), view(%.2f, %.2f, %.2f)",
ret.pos.x.ToFloat32(), ret.pos.y.ToFloat32(), ret.pos.z.ToFloat32(),
ret.pos.w.ToFloat32(), ret.quat.x.ToFloat32(), ret.quat.y.ToFloat32(),
ret.quat.z.ToFloat32(), ret.quat.w.ToFloat32(), ret.color.x.ToFloat32(),
ret.color.y.ToFloat32(), ret.color.z.ToFloat32(), ret.color.w.ToFloat32(),
ret.tc0.u().ToFloat32(), ret.tc0.v().ToFloat32(), ret.view.x.ToFloat32(),
ret.view.y.ToFloat32(), ret.view.z.ToFloat32());
NGLOG_TRACE(HW_GPU,
"Output vertex: pos({:.2}, {:.2}, {:.2}, {:.2}), quat({:.2}, {:.2}, {:.2}, {:.2}), "
"col({:.2}, {:.2}, {:.2}, {:.2}), tc0({:.2}, {:.2}), view({:.2}, {:.2}, {:.2})",
ret.pos.x.ToFloat32(), ret.pos.y.ToFloat32(), ret.pos.z.ToFloat32(),
ret.pos.w.ToFloat32(), ret.quat.x.ToFloat32(), ret.quat.y.ToFloat32(),
ret.quat.z.ToFloat32(), ret.quat.w.ToFloat32(), ret.color.x.ToFloat32(),
ret.color.y.ToFloat32(), ret.color.z.ToFloat32(), ret.color.w.ToFloat32(),
ret.tc0.u().ToFloat32(), ret.tc0.v().ToFloat32(), ret.view.x.ToFloat32(),
ret.view.y.ToFloat32(), ret.view.z.ToFloat32());
return ret;
}

View file

@ -404,7 +404,7 @@ static void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData
break;
default:
LOG_ERROR(HW_GPU, "Unknown compare mode %x", static_cast<int>(op));
NGLOG_ERROR(HW_GPU, "Unknown compare mode {:x}", static_cast<int>(op));
break;
}
}
@ -446,9 +446,9 @@ static void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData
}
default:
LOG_ERROR(HW_GPU, "Unhandled arithmetic instruction: 0x%02x (%s): 0x%08x",
(int)instr.opcode.Value().EffectiveOpCode(),
instr.opcode.Value().GetInfo().name, instr.hex);
NGLOG_ERROR(HW_GPU, "Unhandled arithmetic instruction: 0x{:02x} ({}): 0x{:08x}",
(int)instr.opcode.Value().EffectiveOpCode(),
instr.opcode.Value().GetInfo().name, instr.hex);
DEBUG_ASSERT(false);
break;
}
@ -535,9 +535,9 @@ static void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData
}
Record<DebugDataRecord::DEST_OUT>(debug_data, iteration, dest);
} else {
LOG_ERROR(HW_GPU, "Unhandled multiply-add instruction: 0x%02x (%s): 0x%08x",
(int)instr.opcode.Value().EffectiveOpCode(),
instr.opcode.Value().GetInfo().name, instr.hex);
NGLOG_ERROR(HW_GPU, "Unhandled multiply-add instruction: 0x{:02x} ({}): 0x{:08x}",
(int)instr.opcode.Value().EffectiveOpCode(),
instr.opcode.Value().GetInfo().name, instr.hex);
}
break;
}
@ -653,9 +653,9 @@ static void RunInterpreter(const ShaderSetup& setup, UnitState& state, DebugData
}
default:
LOG_ERROR(HW_GPU, "Unhandled instruction: 0x%02x (%s): 0x%08x",
(int)instr.opcode.Value().EffectiveOpCode(),
instr.opcode.Value().GetInfo().name, instr.hex);
NGLOG_ERROR(HW_GPU, "Unhandled instruction: 0x{:02x} ({}): 0x{:08x}",
(int)instr.opcode.Value().EffectiveOpCode(),
instr.opcode.Value().GetInfo().name, instr.hex);
break;
}

View file

@ -161,7 +161,7 @@ static const u8 NO_SRC_REG_SWIZZLE = 0x1b;
static const u8 NO_DEST_REG_MASK = 0xf;
static void LogCritical(const char* msg) {
LOG_CRITICAL(HW_GPU, "%s", msg);
NGLOG_CRITICAL(HW_GPU, "{}", msg);
}
void JitShader::Compile_Assert(bool condition, const char* msg) {
@ -858,8 +858,8 @@ void JitShader::Compile_NextInstr() {
((*this).*instr_func)(instr);
} else {
// Unhandled instruction
LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (0x%08x)",
static_cast<u32>(instr.opcode.Value().EffectiveOpCode()), instr.hex);
NGLOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x{:02x} (0x{:08x})",
static_cast<u32>(instr.opcode.Value().EffectiveOpCode()), instr.hex);
}
}
@ -945,7 +945,7 @@ void JitShader::Compile(const std::array<u32, MAX_PROGRAM_CODE_LENGTH>* program_
ready();
ASSERT_MSG(getSize() <= MAX_SHADER_SIZE, "Compiled a shader that exceeds the allocated size!");
LOG_DEBUG(HW_GPU, "Compiled shader size=%lu", getSize());
NGLOG_DEBUG(HW_GPU, "Compiled shader size={}", getSize());
}
JitShader::JitShader() : Xbyak::CodeGenerator(MAX_SHADER_SIZE) {