GSP: Clean up GX command processing a lot and treat command id as a u8 rather than a u32.

Anonymous structs are not standard C++, hence don't use them.
This commit is contained in:
Tony Wasserka 2014-07-22 12:41:16 +02:00
parent 246cb75584
commit 9b0d0c81a0
4 changed files with 98 additions and 55 deletions

View file

@ -160,60 +160,72 @@ void TriggerCmdReqQueue(Service::Interface* self) {
};
GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(g_thread_id);
u32* cmd_buff = (u32*)GX_GetCmdBufferPointer(g_thread_id, 0x20 + (header->index * 0x20));
auto& command = *(const GXCommand*)GX_GetCmdBufferPointer(g_thread_id, 0x20 + (header->index * 0x20));
switch (static_cast<GXCommandId>(cmd_buff[0])) {
switch (command.id) {
// GX request DMA - typically used for copying memory from GSP heap to VRAM
case GXCommandId::REQUEST_DMA:
memcpy(Memory::GetPointer(cmd_buff[2]), Memory::GetPointer(cmd_buff[1]), cmd_buff[3]);
memcpy(Memory::GetPointer(command.dma_request.dest_address),
Memory::GetPointer(command.dma_request.source_address),
command.dma_request.size);
break;
case GXCommandId::SET_COMMAND_LIST_LAST:
WriteGPURegister(GPU::Regs::CommandProcessor + 2, cmd_buff[1] >> 3); // command list data address
WriteGPURegister(GPU::Regs::CommandProcessor, cmd_buff[2] >> 3); // command list address
WriteGPURegister(GPU::Regs::CommandProcessor + 4, 1); // TODO: Not sure if we are supposed to always write this .. seems to trigger processing though
{
auto& params = command.set_command_list_last;
WriteGPURegister(GPU::Regs::CommandProcessor + 2, params.address >> 3);
WriteGPURegister(GPU::Regs::CommandProcessor, params.size >> 3);
WriteGPURegister(GPU::Regs::CommandProcessor + 4, 1); // TODO: Not sure if we are supposed to always write this .. seems to trigger processing though
// TODO: Move this to GPU
// TODO: Not sure what units the size is measured in
g_debugger.CommandListCalled(cmd_buff[1], (u32*)Memory::GetPointer(cmd_buff[1]), cmd_buff[2]);
g_debugger.CommandListCalled(params.address,
(u32*)Memory::GetPointer(params.address),
params.size);
break;
}
case GXCommandId::SET_MEMORY_FILL:
WriteGPURegister(GPU::Regs::MemoryFill, cmd_buff[1] >> 3); // Start 1
WriteGPURegister(GPU::Regs::MemoryFill + 1, cmd_buff[3] >> 3); // End 1
WriteGPURegister(GPU::Regs::MemoryFill + 2, cmd_buff[3] - cmd_buff[1]); // Size 1
WriteGPURegister(GPU::Regs::MemoryFill + 3, cmd_buff[2]); // Value 1
{
auto& params = command.memory_fill;
WriteGPURegister(GPU::Regs::MemoryFill, params.start1 >> 3);
WriteGPURegister(GPU::Regs::MemoryFill + 1, params.end1 >> 3);
WriteGPURegister(GPU::Regs::MemoryFill + 2, params.end1 - params.start1);
WriteGPURegister(GPU::Regs::MemoryFill + 3, params.value1);
WriteGPURegister(GPU::Regs::MemoryFill + 4, cmd_buff[4] >> 3); // Start 2
WriteGPURegister(GPU::Regs::MemoryFill + 5, cmd_buff[6] >> 3); // End 2
WriteGPURegister(GPU::Regs::MemoryFill + 6, cmd_buff[6] - cmd_buff[4]); // Size 2
WriteGPURegister(GPU::Regs::MemoryFill + 7, cmd_buff[5]); // Value 2
WriteGPURegister(GPU::Regs::MemoryFill + 4, params.start2 >> 3);
WriteGPURegister(GPU::Regs::MemoryFill + 5, params.end2 >> 3);
WriteGPURegister(GPU::Regs::MemoryFill + 6, params.end2 - params.start2);
WriteGPURegister(GPU::Regs::MemoryFill + 7, params.value2);
break;
}
// TODO: Check if texture copies are implemented correctly..
case GXCommandId::SET_DISPLAY_TRANSFER:
case GXCommandId::SET_TEXTURE_COPY:
WriteGPURegister(GPU::Regs::DisplayTransfer, cmd_buff[1] >> 3); // input buffer address
WriteGPURegister(GPU::Regs::DisplayTransfer + 1, cmd_buff[2] >> 3); // output buffer address
WriteGPURegister(GPU::Regs::DisplayTransfer + 3, cmd_buff[3]); // input buffer size
WriteGPURegister(GPU::Regs::DisplayTransfer + 2, cmd_buff[4]); // output buffer size
WriteGPURegister(GPU::Regs::DisplayTransfer + 4, cmd_buff[5]); // transfer flags
{
auto& params = command.image_copy;
WriteGPURegister(GPU::Regs::DisplayTransfer, params.in_buffer_address >> 3);
WriteGPURegister(GPU::Regs::DisplayTransfer + 1, params.out_buffer_address >> 3);
WriteGPURegister(GPU::Regs::DisplayTransfer + 3, params.in_buffer_size);
WriteGPURegister(GPU::Regs::DisplayTransfer + 2, params.out_buffer_size);
WriteGPURegister(GPU::Regs::DisplayTransfer + 4, params.flags);
// TODO: Should this only be ORed with 1 for texture copies?
WriteGPURegister(GPU::Regs::DisplayTransfer + 6, 1); // trigger transfer
// trigger transfer
WriteGPURegister(GPU::Regs::DisplayTransfer + 6, 1);
break;
}
case GXCommandId::SET_COMMAND_LIST_FIRST:
{
//u32* buf0_data = (u32*)Memory::GetPointer(cmd_buff[1]);
//u32* buf1_data = (u32*)Memory::GetPointer(cmd_buff[3]);
//u32* buf2_data = (u32*)Memory::GetPointer(cmd_buff[5]);
// TODO
break;
}
default:
ERROR_LOG(GSP, "unknown command 0x%08X", cmd_buff[0]);
ERROR_LOG(GSP, "unknown command 0x%08X", (int)command.id.Value());
}
GX_FinishCommand(g_thread_id);