swrasterizer: implement shadow map rendering

This commit is contained in:
wwylele 2018-03-12 19:45:30 +02:00
parent ae75d3032f
commit 9f8ff7b04e
4 changed files with 77 additions and 1 deletions

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@ -25,5 +25,7 @@ Math::Vec4<u8> EvaluateBlendEquation(const Math::Vec4<u8>& src, const Math::Vec4
u8 LogicOp(u8 src, u8 dest, FramebufferRegs::LogicOp op);
void DrawShadowMapPixel(int x, int y, u32 depth, u8 stencil);
} // namespace Rasterizer
} // namespace Pica