Replace the previous OpenGL loader with a glad-generated 3.3 one

The main advantage of switching to glad from glLoadGen is that, apart
from being actively maintained, it supports a customizable entrypoint
loader function, which makes it possible to also support OpenGL ES.
This commit is contained in:
Yuri Kunde Schlesner 2015-08-30 03:37:42 -03:00
parent 58e9f78844
commit a1a5570e97
19 changed files with 3982 additions and 2815 deletions

11
externals/glad/CMakeLists.txt vendored Normal file
View file

@ -0,0 +1,11 @@
set(SRCS
src/glad.c
)
set(HEADERS
include/KHR/khrplatform.h
include/glad/glad.h
)
create_directory_groups(${SRCS} ${HEADERS})
add_library(glad STATIC ${SRCS} ${HEADERS})
target_include_directories(glad PUBLIC "include/")