Replace the previous OpenGL loader with a glad-generated 3.3 one
The main advantage of switching to glad from glLoadGen is that, apart from being actively maintained, it supports a customizable entrypoint loader function, which makes it possible to also support OpenGL ES.
This commit is contained in:
parent
58e9f78844
commit
a1a5570e97
19 changed files with 3982 additions and 2815 deletions
11
externals/glad/CMakeLists.txt
vendored
Normal file
11
externals/glad/CMakeLists.txt
vendored
Normal file
|
@ -0,0 +1,11 @@
|
|||
set(SRCS
|
||||
src/glad.c
|
||||
)
|
||||
set(HEADERS
|
||||
include/KHR/khrplatform.h
|
||||
include/glad/glad.h
|
||||
)
|
||||
|
||||
create_directory_groups(${SRCS} ${HEADERS})
|
||||
add_library(glad STATIC ${SRCS} ${HEADERS})
|
||||
target_include_directories(glad PUBLIC "include/")
|
Loading…
Add table
Add a link
Reference in a new issue