Sync GPU state after loading (fix FE terrain bug)
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5 changed files with 12 additions and 3 deletions
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@ -44,6 +44,7 @@
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#include "core/rpc/rpc_server.h"
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#include "core/settings.h"
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#include "network/network.h"
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#include "video_core/renderer_base.h"
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#include "video_core/video_core.h"
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namespace Core {
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@ -586,6 +587,7 @@ void System::serialize(Archive& ar, const unsigned int file_version) {
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Service::GSP::SetGlobalModule(*this);
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memory->SetDSP(*dsp_core);
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cheat_engine->Connect();
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VideoCore::g_renderer->Sync();
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}
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}
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