Sync GPU state after loading (fix FE terrain bug)

This commit is contained in:
Hamish Milne 2020-04-11 10:28:52 +01:00
parent 7b3a8e9bf5
commit a210e7e2bd
5 changed files with 12 additions and 3 deletions

View file

@ -44,6 +44,7 @@
#include "core/rpc/rpc_server.h"
#include "core/settings.h"
#include "network/network.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
namespace Core {
@ -586,6 +587,7 @@ void System::serialize(Archive& ar, const unsigned int file_version) {
Service::GSP::SetGlobalModule(*this);
memory->SetDSP(*dsp_core);
cheat_engine->Connect();
VideoCore::g_renderer->Sync();
}
}