Sync GPU state after loading (fix FE terrain bug)

This commit is contained in:
Hamish Milne 2020-04-11 10:28:52 +01:00
parent 7b3a8e9bf5
commit a210e7e2bd
5 changed files with 12 additions and 3 deletions

View file

@ -87,5 +87,7 @@ public:
virtual void LoadDiskResources(const std::atomic_bool& stop_loading,
const DiskResourceLoadCallback& callback) {}
virtual void SyncEntireState() {}
};
} // namespace VideoCore