Disable unary operator- on Math::Vec2/Vec3/Vec4 for unsigned types.

It is unlikely we will ever use this without first doing a Cast to a signed type.
Fixes 9 "unary minus operator applied to unsigned type, result still unsigned" warnings on MSVC2017.3
This commit is contained in:
Subv 2017-08-29 12:59:54 -05:00
parent d881dee818
commit a321bce378
2 changed files with 9 additions and 5 deletions

View file

@ -98,7 +98,7 @@ void ProcessTriangle(const OutputVertex& v0, const OutputVertex& v1, const Outpu
auto FlipQuaternionIfOpposite = [](auto& a, const auto& b) {
if (Math::Dot(a, b) < float24::Zero())
a = -a;
a = a * float24::FromFloat32(-1.0f);
};
// Flip the quaternions if they are opposite to prevent interpolating them over the wrong