texture dump hotkey (ctrl+d)

address more comments
This commit is contained in:
khang06 2019-08-17 19:43:40 -04:00 committed by James Rowe
parent 5450d4980d
commit a458155f99
5 changed files with 27 additions and 12 deletions

View file

@ -428,8 +428,11 @@ void GMainWindow::InitializeHotkeys() {
Settings::values.use_frame_limit = !Settings::values.use_frame_limit;
UpdateStatusBar();
});
// We use "static" here in order to avoid capturing by lambda due to a MSVC bug, which makes the
// variable hold a garbage value after this function exits
connect(hotkey_registry.GetHotkey("Main Window", "Toggle Texture Dumping", this),
&QShortcut::activated, this,
[&] { Settings::values.dump_textures = !Settings::values.dump_textures; });
// We use "static" here in order to avoid capturing by lambda due to a MSVC bug, which makes
// the variable hold a garbage value after this function exits
static constexpr u16 SPEED_LIMIT_STEP = 5;
connect(hotkey_registry.GetHotkey("Main Window", "Increase Speed Limit", this),
&QShortcut::activated, this, [&] {