Implement Reverse Interlaced 3D

This commit is contained in:
OneUp03 2020-10-16 11:41:08 -05:00
parent 1bb20571b1
commit a4f57e6910
6 changed files with 47 additions and 6 deletions

View file

@ -85,7 +85,8 @@ void ConfigureEnhancements::updateShaders(Settings::StereoRenderOption stereo_op
if (stereo_option == Settings::StereoRenderOption::Anaglyph)
ui->shader_combobox->addItem(QStringLiteral("dubois (builtin)"));
else if (stereo_option == Settings::StereoRenderOption::Interlaced)
else if (stereo_option == Settings::StereoRenderOption::Interlaced ||
stereo_option == Settings::StereoRenderOption::ReverseInterlaced)
ui->shader_combobox->addItem(QStringLiteral("horizontal (builtin)"));
else
ui->shader_combobox->addItem(QStringLiteral("none (builtin)"));

View file

@ -171,6 +171,11 @@
<string>Interlaced</string>
</property>
</item>
<item>
<property name="text">
<string>Reverse Interlaced</string>
</property>
</item>
</widget>
</item>
</layout>