video_core: add texture filtering (#5017)
video_core: add texture filtering
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33 changed files with 1337 additions and 70 deletions
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@ -128,6 +128,10 @@ void Config::ReadValues() {
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static_cast<u16>(sdl2_config->GetInteger("Renderer", "frame_limit", 100));
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Settings::values.use_vsync_new =
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static_cast<u16>(sdl2_config->GetInteger("Renderer", "use_vsync_new", 1));
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Settings::values.texture_filter_name =
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sdl2_config->GetString("Renderer", "texture_filter_name", "none");
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Settings::values.texture_filter_factor =
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sdl2_config->GetInteger("Renderer", "texture_filter_factor", 1);
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Settings::values.render_3d = static_cast<Settings::StereoRenderOption>(
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sdl2_config->GetInteger("Renderer", "render_3d", 0));
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