Fix multiplayer dropdowns and proxy model
* Filters in the lobby properly remove rooms * Multiplayer menu items for Show Room and Leave Room work as intended
This commit is contained in:
parent
601fd81d5c
commit
a85511cd7d
9 changed files with 107 additions and 171 deletions
|
@ -12,7 +12,6 @@
|
|||
#include "common/announce_multiplayer_room.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "network/network.h"
|
||||
#include "ui_main.h"
|
||||
|
||||
class AboutDialog;
|
||||
|
@ -55,7 +54,6 @@ class GMainWindow : public QMainWindow {
|
|||
public:
|
||||
void filterBarSetChecked(bool state);
|
||||
void UpdateUITheme();
|
||||
void ChangeRoomState();
|
||||
|
||||
GameList* game_list;
|
||||
GMainWindow();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue