Move and rename the MemoryAccesses class to MemoryAccessTracker.

This commit is contained in:
Henrik Rydgard 2016-04-29 08:50:21 +02:00
parent a442ee07f4
commit a86d7cacc1
4 changed files with 35 additions and 32 deletions

View file

@ -12,8 +12,7 @@
#include "core/memory.h"
#include "debug_utils/debug_utils.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/pica.h"
#include "video_core/pica_state.h"
#include "video_core/pica_types.h"
@ -63,7 +62,7 @@ void VertexLoader::Setup(const Pica::Regs& regs) {
}
}
void VertexLoader::LoadVertex(u32 base_address, int index, int vertex, Shader::InputVertex& input, MemoryAccesses& memory_accesses) {
void VertexLoader::LoadVertex(u32 base_address, int index, int vertex, Shader::InputVertex& input, DebugUtils::MemoryAccessTracker& memory_accesses) {
for (int i = 0; i < num_total_attributes; ++i) {
if (vertex_attribute_elements[i] != 0) {
// Load per-vertex data from the loader arrays