Merge pull request #5580 from oneup03/master

Implement Reverse Interlaced 3D
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Marshall Mohror 2020-11-16 16:53:05 -06:00 committed by GitHub
commit a89261d397
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6 changed files with 29 additions and 8 deletions

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@ -143,7 +143,8 @@ void Config::ReadValues() {
std::string default_shader = "none (builtin)";
if (Settings::values.render_3d == Settings::StereoRenderOption::Anaglyph)
default_shader = "dubois (builtin)";
else if (Settings::values.render_3d == Settings::StereoRenderOption::Interlaced)
else if (Settings::values.render_3d == Settings::StereoRenderOption::Interlaced ||
Settings::values.render_3d == Settings::StereoRenderOption::ReverseInterlaced)
default_shader = "horizontal (builtin)";
Settings::values.pp_shader_name =
sdl2_config->GetString("Renderer", "pp_shader_name", default_shader);