rasterizer_cache: Remove runtime allocation caching (#6705)

* rasterizer_cache: Sentence surfaces

* gl_texture_runtime: Remove runtime side allocation cache

* rasterizer_cache: Adjust surface scale during reinterpreration

* Fixes pixelated outlines. Also allows to remove the d24s8 specific hack and is more generic in general

* rasterizer_cache: Remove Expand flag

* Begone!

* rasterizer_cache: Cache framebuffers with surface id

* rasterizer_cache: Sentence texture cubes

* renderer_opengl: Move texture mailbox to separate file

* Makes renderer_opengl cleaner overall and allows to report removal threshold from runtime instead of hardcoding. Vulkan requires this

* rasterizer_cache: Dont flush cache on layout change

* rasterizer_cache: Overhaul framebuffer management

* video_core: Remove duplicate

* rasterizer_cache: Sentence custom surfaces

* Vulkan cannot destroy images immediately so this ensures we use our garbage collector for that purpose
This commit is contained in:
GPUCode 2023-08-01 03:35:41 +03:00 committed by GitHub
parent 3fedc68230
commit a955f02771
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GPG key ID: 4AEE18F83AFDEB23
23 changed files with 734 additions and 809 deletions

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@ -617,9 +617,7 @@ void System::ApplySettings() {
if (VideoCore::g_renderer) {
auto& settings = VideoCore::g_renderer->Settings();
settings.bg_color_update_requested = true;
settings.sampler_update_requested = true;
settings.shader_update_requested = true;
settings.texture_filter_update_requested = true;
}
if (IsPoweredOn()) {