audio_core: Remove global state
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34 changed files with 711 additions and 650 deletions
36
src/audio_core/hle/hle.h
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36
src/audio_core/hle/hle.h
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// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <memory>
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#include <vector>
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#include "audio_core/audio_types.h"
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#include "audio_core/dsp_interface.h"
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#include "common/common_types.h"
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#include "core/memory.h"
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namespace AudioCore {
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class DspHle final : public DspInterface {
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public:
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DspHle();
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~DspHle();
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DspState GetDspState() const override;
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std::vector<u8> PipeRead(DspPipe pipe_number, u32 length) override;
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size_t GetPipeReadableSize(DspPipe pipe_number) const override;
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void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer) override;
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std::array<u8, Memory::DSP_RAM_SIZE>& GetDspMemory() override;
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private:
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struct Impl;
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friend struct Impl;
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std::unique_ptr<Impl> impl;
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};
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} // namespace AudioCore
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