audio_core: Remove global state

This commit is contained in:
MerryMage 2017-12-20 18:44:32 +00:00
parent dca5fd291f
commit ab3d53131a
34 changed files with 711 additions and 650 deletions

View file

@ -2,7 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "audio_core/audio_core.h"
#include "audio_core/dsp_interface.h"
#include "core/core.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/ir/ir.h"
@ -28,8 +29,10 @@ void Apply() {
VideoCore::g_emu_window->UpdateCurrentFramebufferLayout(layout.width, layout.height);
}
AudioCore::SelectSink(values.sink_id);
AudioCore::EnableStretching(values.enable_audio_stretching);
if (Core::System::GetInstance().IsPoweredOn()) {
Core::DSP().SetSink(values.sink_id);
Core::DSP().EnableStretching(values.enable_audio_stretching);
}
Service::HID::ReloadInputDevices();
Service::IR::ReloadInputDevices();