VideoCore: Rename some types to more accurate names

This commit is contained in:
Yuri Kunde Schlesner 2016-12-18 16:42:19 -08:00
parent bbc7844021
commit ab6954e942
10 changed files with 21 additions and 21 deletions

View file

@ -71,8 +71,8 @@ void GraphicsTracingWidget::StartRecording() {
std::array<u32, 4 * 16> default_attributes;
for (unsigned i = 0; i < 16; ++i) {
for (unsigned comp = 0; comp < 3; ++comp) {
default_attributes[4 * i + comp] =
nihstro::to_float24(Pica::g_state.vs_default_attributes[i][comp].ToFloat32());
default_attributes[4 * i + comp] = nihstro::to_float24(
Pica::g_state.input_default_attributes.attr[i][comp].ToFloat32());
}
}

View file

@ -82,7 +82,7 @@ private:
nihstro::ShaderInfo info;
Pica::Shader::DebugData<true> debug_data;
Pica::Shader::InputVertex input_vertex;
Pica::Shader::AttributeBuffer input_vertex;
friend class GraphicsVertexShaderModel;
};