Merge pull request #3518 from wwylele/hashable-struct
Common/Hash: abstract HashableStruct from GLShader::PicaShaderConfig
This commit is contained in:
commit
acb02d300c
3 changed files with 119 additions and 96 deletions
|
@ -5,6 +5,7 @@
|
|||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
#include "common/cityhash.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
|
@ -21,16 +22,50 @@ static inline u64 ComputeHash64(const void* data, size_t len) {
|
|||
}
|
||||
|
||||
/**
|
||||
* Computes a 64-bit hash of a struct. In addition to being POD (trivially copyable and having
|
||||
* standard layout), it is also critical that either the struct includes no padding, or that any
|
||||
* padding is initialized to a known value by memsetting the struct to 0 before filling it in.
|
||||
* Computes a 64-bit hash of a struct. In addition to being trivially copyable, it is also critical
|
||||
* that either the struct includes no padding, or that any padding is initialized to a known value
|
||||
* by memsetting the struct to 0 before filling it in.
|
||||
*/
|
||||
template <typename T>
|
||||
static inline u64 ComputeStructHash64(const T& data) {
|
||||
static_assert(
|
||||
std::is_trivially_copyable<T>::value && std::is_standard_layout<T>::value,
|
||||
"Type passed to ComputeStructHash64 must be trivially copyable and standard layout");
|
||||
static_assert(std::is_trivially_copyable<T>(),
|
||||
"Type passed to ComputeStructHash64 must be trivially copyable");
|
||||
return ComputeHash64(&data, sizeof(data));
|
||||
}
|
||||
|
||||
/// A helper template that ensures the padding in a struct is initialized by memsetting to 0.
|
||||
template <typename T>
|
||||
struct HashableStruct {
|
||||
// In addition to being trivially copyable, T must also have a trivial default constructor,
|
||||
// because any member initialization would be overridden by memset
|
||||
static_assert(std::is_trivial<T>(), "Type passed to HashableStruct must be trivial");
|
||||
/*
|
||||
* We use a union because "implicitly-defined copy/move constructor for a union X copies the
|
||||
* object representation of X." and "implicitly-defined copy assignment operator for a union X
|
||||
* copies the object representation (3.9) of X." = Bytewise copy instead of memberwise copy.
|
||||
* This is important because the padding bytes are included in the hash and comparison between
|
||||
* objects.
|
||||
*/
|
||||
union {
|
||||
T state;
|
||||
};
|
||||
|
||||
HashableStruct() {
|
||||
// Memset structure to zero padding bits, so that they will be deterministic when hashing
|
||||
std::memset(&state, 0, sizeof(T));
|
||||
}
|
||||
|
||||
bool operator==(const HashableStruct<T>& o) const {
|
||||
return std::memcmp(&state, &o.state, sizeof(T)) == 0;
|
||||
};
|
||||
|
||||
bool operator!=(const HashableStruct<T>& o) const {
|
||||
return !(*this == o);
|
||||
};
|
||||
|
||||
size_t Hash() const {
|
||||
return Common::ComputeStructHash64(state);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue