Refine command list debugging functionality and its qt interface.

This commit is contained in:
Tony Wasserka 2014-05-18 19:59:36 +02:00 committed by bunnei
parent 6893732348
commit b0051b2203
4 changed files with 124 additions and 27 deletions

View file

@ -4,18 +4,22 @@
#pragma once
#include <QAbstractListModel>
#include <QAbstractItemModel>
#include <QDockWidget>
#include "video_core/gpu_debugger.h"
class GPUCommandListModel : public QAbstractListModel, public GraphicsDebugger::DebuggerObserver
// TODO: Rename class, since it's not actually a list model anymore...
class GPUCommandListModel : public QAbstractItemModel, public GraphicsDebugger::DebuggerObserver
{
Q_OBJECT
public:
GPUCommandListModel(QObject* parent);
QModelIndex index(int row, int column, const QModelIndex& parent = QModelIndex()) const;
QModelIndex parent(const QModelIndex& child) const;
int columnCount(const QModelIndex& parent = QModelIndex()) const;
int rowCount(const QModelIndex& parent = QModelIndex()) const override;
QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
@ -29,8 +33,24 @@ signals:
void CommandListCalled();
private:
int row_count;
std::vector<std::pair<u32,GraphicsDebugger::PicaCommandList>> command_list;
struct TreeItem : public QObject
{
enum Type {
ROOT,
COMMAND_LIST,
COMMAND
};
TreeItem(Type type, int index, TreeItem* item_parent, QObject* parent) : QObject(parent), type(type), index(index), parent(item_parent) {}
Type type;
int index;
std::vector<TreeItem*> children;
TreeItem* parent;
};
std::vector<std::pair<u32,GraphicsDebugger::PicaCommandList>> command_lists;
TreeItem* root_item;
};
class GPUCommandListWidget : public QDockWidget