Remove every trailing whitespace from the project (but externals).
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parent
fb597b6d68
commit
b1503b2020
65 changed files with 212 additions and 212 deletions
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@ -89,15 +89,15 @@ if (Qt5_FOUND AND MSVC)
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)
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set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
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set(PLATFORMS ${DLL_DEST}platforms/)
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# windows commandline expects the / to be \ so switch them
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string(REPLACE "/" "\\" Qt5_DLL_DIR ${Qt5_DLL_DIR})
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string(REPLACE "/" "\\" Qt5_PLATFORMS_DIR ${Qt5_PLATFORMS_DIR})
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string(REPLACE "/" "\\" DLL_DEST ${DLL_DEST})
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string(REPLACE "/" "\\" PLATFORMS ${PLATFORMS})
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# /NJH /NJS /NDL /NFL /NC /NS /NP - Silence any output
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# cmake adds an extra check for command success which doesn't work too well with robocopy
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# cmake adds an extra check for command success which doesn't work too well with robocopy
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# so trick it into thinking the command was successful with the || cmd /c "exit /b 0"
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add_custom_command(TARGET citra-qt POST_BUILD
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COMMAND robocopy ${Qt5_DLL_DIR} ${DLL_DEST} ${Qt5_DLLS} /NJH /NJS /NDL /NFL /NC /NS /NP || cmd /c "exit /b 0"
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@ -57,7 +57,7 @@ void EmuThread::run() {
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Core::SingleStep();
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emit DebugModeEntered();
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yieldCurrentThread();
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was_active = false;
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} else {
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std::unique_lock<std::mutex> lock(running_mutex);
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@ -80,7 +80,7 @@ signals:
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* @warning When connecting to this signal from other threads, make sure to specify either Qt::QueuedConnection (invoke slot within the destination object's message thread) or even Qt::BlockingQueuedConnection (additionally block source thread until slot returns)
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*/
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void DebugModeEntered();
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/**
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* Emitted right before the CPU continues execution
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*
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@ -39,7 +39,7 @@ void CallstackWidget::OnDebugModeEntered()
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{
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ret_addr = Memory::Read32(addr);
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call_addr = ret_addr - 4; //get call address???
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if (Memory::GetPointer(call_addr) == nullptr)
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break;
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@ -127,7 +127,7 @@ GMainWindow::GMainWindow() : emu_thread(nullptr)
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ui.action_Use_Hardware_Renderer->setChecked(Settings::values.use_hw_renderer);
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SetHardwareRendererEnabled(ui.action_Use_Hardware_Renderer->isChecked());
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ui.action_Single_Window_Mode->setChecked(settings.value("singleWindowMode", true).toBool());
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ToggleWindowMode();
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