DSP/HLE: Implement Source processing
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7 changed files with 496 additions and 5 deletions
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@ -169,9 +169,9 @@ struct SourceConfiguration {
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float_le rate_multiplier;
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enum class InterpolationMode : u8 {
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None = 0,
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Polyphase = 0,
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Linear = 1,
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Polyphase = 2
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None = 2
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};
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InterpolationMode interpolation_mode;
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@ -318,10 +318,10 @@ ASSERT_DSP_STRUCT(SourceConfiguration::Configuration::Buffer, 20);
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struct SourceStatus {
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struct Status {
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u8 is_enabled; ///< Is this channel enabled? (Doesn't have to be playing anything.)
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u8 previous_buffer_id_dirty; ///< Non-zero when previous_buffer_id changes
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u8 current_buffer_id_dirty; ///< Non-zero when current_buffer_id changes
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u16_le sync; ///< Is set by the DSP to the value of SourceConfiguration::sync
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u32_dsp buffer_position; ///< Number of samples into the current buffer
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u16_le previous_buffer_id; ///< Updated when a buffer finishes playing
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u16_le current_buffer_id; ///< Updated when a buffer finishes playing
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INSERT_PADDING_DSPWORDS(1);
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};
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