Refactor ScanDirectoryTreeAndCallback to separate errors and retvals
ScanDirectoryTreeAndCallback, before this change, coupled error/return codes and actual return values (number of entries found). This caused confusion and difficulty interpreting the precise way the function worked. Supersedes, and closes #1255.
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3 changed files with 62 additions and 57 deletions
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@ -119,13 +119,14 @@ void GameList::LoadInterfaceLayout(QSettings& settings)
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void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, bool deep_scan)
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{
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const auto callback = [&](const std::string& directory,
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const std::string& virtual_name) -> int {
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const auto callback = [&](unsigned* num_entries_out,
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const std::string& directory,
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const std::string& virtual_name) -> bool {
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std::string physical_name = directory + DIR_SEP + virtual_name;
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if (stop_processing)
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return -1; // A negative return value breaks the callback loop.
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return false; // Breaks the callback loop.
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if (deep_scan && FileUtil::IsDirectory(physical_name)) {
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AddFstEntriesToGameList(physical_name, true);
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@ -135,11 +136,11 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, bool d
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Loader::FileType guessed_filetype = Loader::GuessFromExtension(filename_extension);
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if (guessed_filetype == Loader::FileType::Unknown)
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return 0;
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return true;
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Loader::FileType filetype = Loader::IdentifyFile(physical_name);
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if (filetype == Loader::FileType::Unknown) {
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LOG_WARNING(Frontend, "File %s is of indeterminate type and is possibly corrupted.", physical_name.c_str());
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return 0;
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return true;
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}
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if (guessed_filetype != filetype) {
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LOG_WARNING(Frontend, "Filetype and extension of file %s do not match.", physical_name.c_str());
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@ -152,9 +153,10 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, bool d
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});
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}
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return 0; // We don't care about the found entries
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return true;
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};
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FileUtil::ScanDirectoryTreeAndCallback(dir_path, callback);
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FileUtil::ForeachDirectoryEntry(nullptr, dir_path, callback);
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}
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void GameListWorker::run()
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