android: frontend: Track screen layout separately for orientation.

android framebuffer
This commit is contained in:
bunnei 2019-07-22 14:58:54 -04:00 committed by SachinVin
parent e8f57d7e3c
commit b7a156f7c8
5 changed files with 15 additions and 5 deletions

View file

@ -145,7 +145,8 @@ void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
TouchPressed(framebuffer_x, framebuffer_y);
}
void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) {
void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height,
bool is_portrait_mode) {
Layout::FramebufferLayout layout;
const auto layout_option = Settings::values.layout_option;
const auto min_size =
@ -156,6 +157,12 @@ void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height)
} else {
width = std::max(width, min_size.first);
height = std::max(height, min_size.second);
// If in portrait mode, only the MobilePortrait option really makes sense
const Settings::LayoutOption layout_option = is_portrait_mode
? Settings::LayoutOption::MobilePortrait
: Settings::values.layout_option;
switch (layout_option) {
case Settings::LayoutOption::SingleScreen:
layout = Layout::SingleFrameLayout(width, height, Settings::values.swap_screen,

View file

@ -159,7 +159,8 @@ public:
* Convenience method to update the current frame layout
* Read from the current settings to determine which layout to use.
*/
void UpdateCurrentFramebufferLayout(unsigned width, unsigned height);
void UpdateCurrentFramebufferLayout(unsigned width, unsigned height,
bool is_portrait_mode = {});
std::unique_ptr<TextureMailbox> mailbox = nullptr;