add image interface, remove lodepng from video_core/core, address more comments, fix comments
remove unnecessary conversion
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5940361b81
commit
b81c15941e
16 changed files with 208 additions and 55 deletions
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@ -4,7 +4,6 @@
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#include <memory>
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#include <utility>
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#include <lodepng.h>
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#include "audio_core/dsp_interface.h"
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#include "audio_core/hle/hle.h"
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#include "audio_core/lle/lle.h"
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@ -126,15 +125,14 @@ void System::PreloadCustomTextures() {
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u32 png_height;
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std::vector<u8> decoded_png;
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u32 lodepng_ret =
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lodepng::decode(decoded_png, png_width, png_height, file.physicalName);
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if (lodepng_ret) {
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LOG_CRITICAL(Render_OpenGL, "Failed to preload custom texture: {}",
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lodepng_error_text(lodepng_ret));
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} else {
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if (registered_image_interface->DecodePNG(decoded_png, png_width, png_height,
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file.physicalName)) {
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LOG_INFO(Render_OpenGL, "Preloaded custom texture from {}", file.physicalName);
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Common::FlipRGBA8Texture(decoded_png, png_width, png_height);
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custom_tex_cache->CacheTexture(hash, decoded_png, png_width, png_height);
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} else {
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// Error should be reported by frontend
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LOG_CRITICAL(Render_OpenGL, "Failed to preload custom texture");
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}
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}
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}
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@ -404,6 +402,10 @@ void System::RegisterSoftwareKeyboard(std::shared_ptr<Frontend::SoftwareKeyboard
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registered_swkbd = std::move(swkbd);
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}
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void System::RegisterImageInterface(std::shared_ptr<Frontend::ImageInterface> image_interface) {
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registered_image_interface = std::move(image_interface);
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}
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void System::Shutdown() {
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// Log last frame performance stats
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const auto perf_results = GetAndResetPerfStats();
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