GPU: Emulate memory fills.

This commit is contained in:
Tony Wasserka 2014-06-04 18:30:23 +02:00
parent 0b4055c152
commit baf0aa04f5
4 changed files with 89 additions and 3 deletions

View file

@ -174,6 +174,14 @@ void TriggerCmdReqQueue(Service::Interface* self) {
break;
case GXCommandId::SET_MEMORY_FILL:
GPU::Write<u32>(GPU::Registers::MemoryFillStart1, cmd_buff[1] >> 3);
GPU::Write<u32>(GPU::Registers::MemoryFillEnd1, cmd_buff[3] >> 3);
GPU::Write<u32>(GPU::Registers::MemoryFillSize1, cmd_buff[3] - cmd_buff[1]);
GPU::Write<u32>(GPU::Registers::MemoryFillValue1, cmd_buff[2]);
GPU::Write<u32>(GPU::Registers::MemoryFillStart2, cmd_buff[4] >> 3);
GPU::Write<u32>(GPU::Registers::MemoryFillEnd2, cmd_buff[6] >> 3);
GPU::Write<u32>(GPU::Registers::MemoryFillSize2, cmd_buff[6] - cmd_buff[4]);
GPU::Write<u32>(GPU::Registers::MemoryFillValue2, cmd_buff[5]);
break;
// TODO: Check if texture copies are implemented correctly..