service/apt: Add and implement more service commands. (#6721)

* service/apt: Add and implement more service commands.

* service/apt: Implement power button.

* Address review comments and fix GetApplicationRunningMode bug.
This commit is contained in:
Steveice10 2023-07-29 00:26:16 -07:00 committed by GitHub
parent 51996c54f0
commit bb364d9bc0
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GPG key ID: 4AEE18F83AFDEB23
31 changed files with 939 additions and 221 deletions

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@ -259,14 +259,13 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
return ResultStatus::ErrorGetLoader;
}
std::pair<std::optional<u32>, Loader::ResultStatus> system_mode =
app_loader->LoadKernelSystemMode();
if (system_mode.second != Loader::ResultStatus::Success) {
auto memory_mode = app_loader->LoadKernelMemoryMode();
if (memory_mode.second != Loader::ResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
static_cast<int>(system_mode.second));
static_cast<int>(memory_mode.second));
switch (system_mode.second) {
switch (memory_mode.second) {
case Loader::ResultStatus::ErrorEncrypted:
return ResultStatus::ErrorLoader_ErrorEncrypted;
case Loader::ResultStatus::ErrorInvalidFormat:
@ -278,15 +277,15 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st
}
}
ASSERT(system_mode.first);
auto n3ds_mode = app_loader->LoadKernelN3dsMode();
ASSERT(n3ds_mode.first);
ASSERT(memory_mode.first);
auto n3ds_hw_caps = app_loader->LoadNew3dsHwCapabilities();
ASSERT(n3ds_hw_caps.first);
u32 num_cores = 2;
if (Settings::values.is_new_3ds) {
num_cores = 4;
}
ResultStatus init_result{
Init(emu_window, secondary_window, *system_mode.first, *n3ds_mode.first, num_cores)};
Init(emu_window, secondary_window, *memory_mode.first, *n3ds_hw_caps.first, num_cores)};
if (init_result != ResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
static_cast<u32>(init_result));
@ -363,8 +362,9 @@ void System::Reschedule() {
}
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window,
Frontend::EmuWindow* secondary_window, u32 system_mode,
u8 n3ds_mode, u32 num_cores) {
Frontend::EmuWindow* secondary_window,
Kernel::MemoryMode memory_mode,
const Kernel::New3dsHwCapabilities& n3ds_hw_caps, u32 num_cores) {
LOG_DEBUG(HW_Memory, "initialized OK");
memory = std::make_unique<Memory::MemorySystem>();
@ -372,7 +372,7 @@ System::ResultStatus System::Init(Frontend::EmuWindow& emu_window,
timing = std::make_unique<Timing>(num_cores, Settings::values.cpu_clock_percentage.GetValue());
kernel = std::make_unique<Kernel::KernelSystem>(
*memory, *timing, [this] { PrepareReschedule(); }, system_mode, num_cores, n3ds_mode);
*memory, *timing, [this] { PrepareReschedule(); }, memory_mode, num_cores, n3ds_hw_caps);
exclusive_monitor = MakeExclusiveMonitor(*memory, num_cores);
cpu_cores.reserve(num_cores);
@ -673,10 +673,10 @@ void System::serialize(Archive& ar, const unsigned int file_version) {
Shutdown(true);
// Re-initialize everything like it was before
auto system_mode = this->app_loader->LoadKernelSystemMode();
auto n3ds_mode = this->app_loader->LoadKernelN3dsMode();
auto memory_mode = this->app_loader->LoadKernelMemoryMode();
auto n3ds_hw_caps = this->app_loader->LoadNew3dsHwCapabilities();
[[maybe_unused]] const System::ResultStatus result = Init(
*m_emu_window, m_secondary_window, *system_mode.first, *n3ds_mode.first, num_cores);
*m_emu_window, m_secondary_window, *memory_mode.first, *n3ds_hw_caps.first, num_cores);
}
// flush on save, don't flush on load