pica: move global shader buffer state into Pica::State (#4796)

This commit is contained in:
Weiyi Wang 2019-06-19 18:39:08 -04:00 committed by Tobias
parent a11bc03d4a
commit bb776e25a9
3 changed files with 29 additions and 23 deletions

View file

@ -50,5 +50,11 @@ void State::Reset() {
Zero(cmd_list);
Zero(immediate);
primitive_assembler.Reconfigure(PipelineRegs::TriangleTopology::List);
vs_float_regs_counter = 0;
Zero(vs_uniform_write_buffer);
gs_float_regs_counter = 0;
Zero(gs_uniform_write_buffer);
default_attr_counter = 0;
Zero(default_attr_write_buffer);
}
} // namespace Pica