x64: Refactor to remove fake interfaces and general cleanups.
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16 changed files with 52 additions and 666 deletions
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@ -15,7 +15,10 @@
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#include "shader.h"
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#include "shader_interpreter.h"
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#include "shader_jit.h"
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#ifdef ARCHITECTURE_X64
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#include "shader_jit_x64.h"
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#endif // ARCHITECTURE_X64
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namespace Pica {
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@ -43,7 +46,7 @@ void Setup(UnitState& state) {
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jit_shader = jit.Compile();
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shader_map.emplace(cache_key, jit_shader);
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}
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}
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#endif // ARCHITECTURE_X64
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}
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void Shutdown() {
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@ -92,7 +95,7 @@ OutputVertex Run(UnitState& state, const InputVertex& input, int num_attributes)
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RunInterpreter(state);
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#else
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RunInterpreter(state);
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#endif
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#endif // ARCHITECTURE_X64
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#if PICA_DUMP_SHADERS
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DebugUtils::DumpShader(setup.program_code.data(), state.debug.max_offset, setup.swizzle_data.data(),
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