Merge pull request #3850 from zhaowenlan1779/swkbd

applets/swkbd: Software Keyboard Implementation
This commit is contained in:
James Rowe 2018-07-17 09:02:55 -06:00 committed by GitHub
commit bf6da61da5
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16 changed files with 774 additions and 34 deletions

View file

@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cstring>
#include <string>
#include "common/assert.h"
@ -69,22 +70,51 @@ ResultCode SoftwareKeyboard::StartImpl(Service::APT::AppletStartupParameter cons
DrawScreenKeyboard();
using namespace Frontend;
frontend_applet = GetRegisteredSoftwareKeyboard();
if (frontend_applet) {
KeyboardConfig frontend_config = ToFrontendConfig(config);
frontend_applet->Setup(&frontend_config);
}
is_running = true;
return RESULT_SUCCESS;
}
void SoftwareKeyboard::Update() {
// TODO(Subv): Handle input using the touch events from the HID module
// TODO(Subv): Remove this hardcoded text
std::u16string text = Common::UTF8ToUTF16("Citra");
using namespace Frontend;
KeyboardData data(*frontend_applet->ReceiveData());
std::u16string text = Common::UTF8ToUTF16(data.text);
memcpy(text_memory->GetPointer(), text.c_str(), text.length() * sizeof(char16_t));
switch (config.num_buttons_m1) {
case SoftwareKeyboardButtonConfig::SingleButton:
config.return_code = SoftwareKeyboardResult::D0Click;
break;
case SoftwareKeyboardButtonConfig::DualButton:
if (data.button == 0)
config.return_code = SoftwareKeyboardResult::D1Click0;
else
config.return_code = SoftwareKeyboardResult::D1Click1;
break;
case SoftwareKeyboardButtonConfig::TripleButton:
if (data.button == 0)
config.return_code = SoftwareKeyboardResult::D2Click0;
else if (data.button == 1)
config.return_code = SoftwareKeyboardResult::D2Click1;
else
config.return_code = SoftwareKeyboardResult::D2Click2;
break;
case SoftwareKeyboardButtonConfig::NoButton:
// TODO: find out what is actually returned
config.return_code = SoftwareKeyboardResult::None;
break;
default:
LOG_CRITICAL(Applet_SWKBD, "Unknown button config {}",
static_cast<int>(config.num_buttons_m1));
UNREACHABLE();
}
// TODO(Subv): Ask for input and write it to the shared memory
// TODO(Subv): Find out what are the possible values for the return code,
// some games seem to check for a hardcoded 2
config.return_code = 2;
config.text_length = 6;
config.text_length = static_cast<u16>(text.size());
config.text_offset = 0;
// TODO(Subv): We're finalizing the applet immediately after it's started,
@ -93,13 +123,7 @@ void SoftwareKeyboard::Update() {
}
void SoftwareKeyboard::DrawScreenKeyboard() {
auto bottom_screen = Service::GSP::GetFrameBufferInfo(0, 1);
auto info = bottom_screen->framebuffer_info[bottom_screen->index];
// TODO(Subv): Draw the HLE keyboard, for now just zero-fill the framebuffer
Memory::ZeroBlock(info.address_left, info.stride * 320);
Service::GSP::SetBufferSwap(1, info);
// TODO(Subv): Draw the HLE keyboard, for now just do nothing
}
void SoftwareKeyboard::Finalize() {
@ -114,5 +138,44 @@ void SoftwareKeyboard::Finalize() {
is_running = false;
}
Frontend::KeyboardConfig SoftwareKeyboard::ToFrontendConfig(
const SoftwareKeyboardConfig& config) const {
using namespace Frontend;
KeyboardConfig frontend_config;
frontend_config.button_config = static_cast<ButtonConfig>(config.num_buttons_m1);
frontend_config.accept_mode = static_cast<AcceptedInput>(config.valid_input);
frontend_config.multiline_mode = config.multiline;
frontend_config.max_text_length = config.max_text_length;
frontend_config.max_digits = config.max_digits;
std::u16string buffer(config.hint_text.size(), 0);
std::memcpy(buffer.data(), config.hint_text.data(), config.hint_text.size() * sizeof(u16));
frontend_config.hint_text = Common::UTF16ToUTF8(buffer);
frontend_config.has_custom_button_text =
!std::all_of(config.button_text.begin(), config.button_text.end(),
[](std::array<u16, HLE::Applets::MAX_BUTTON_TEXT_LEN + 1> x) {
return std::all_of(x.begin(), x.end(), [](u16 x) { return x == 0; });
});
if (frontend_config.has_custom_button_text) {
for (const auto& text : config.button_text) {
buffer.resize(text.size());
std::memcpy(buffer.data(), text.data(), text.size() * sizeof(u16));
frontend_config.button_text.push_back(Common::UTF16ToUTF8(buffer));
}
}
frontend_config.filters.prevent_digit =
static_cast<bool>(config.filter_flags & SoftwareKeyboardFilter::Digits);
frontend_config.filters.prevent_at =
static_cast<bool>(config.filter_flags & SoftwareKeyboardFilter::At);
frontend_config.filters.prevent_percent =
static_cast<bool>(config.filter_flags & SoftwareKeyboardFilter::Percent);
frontend_config.filters.prevent_backslash =
static_cast<bool>(config.filter_flags & SoftwareKeyboardFilter::Backslash);
frontend_config.filters.prevent_profanity =
static_cast<bool>(config.filter_flags & SoftwareKeyboardFilter::Profanity);
frontend_config.filters.enable_callback =
static_cast<bool>(config.filter_flags & SoftwareKeyboardFilter::Callback);
return frontend_config;
}
} // namespace Applets
} // namespace HLE

View file

@ -6,6 +6,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/frontend/applets/swkbd.h"
#include "core/hle/applets/applet.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/shared_memory.h"
@ -15,33 +16,156 @@
namespace HLE {
namespace Applets {
/// Maximum number of buttons that can be in the keyboard.
constexpr int MAX_BUTTON = 3;
/// Maximum button text length, in UTF-16 code units.
constexpr int MAX_BUTTON_TEXT_LEN = 16;
/// Maximum hint text length, in UTF-16 code units.
constexpr int MAX_HINT_TEXT_LEN = 64;
/// Maximum filter callback error message length, in UTF-16 code units.
constexpr int MAX_CALLBACK_MSG_LEN = 256;
/// Keyboard types
enum class SoftwareKeyboardType : u32 {
Normal, ///< Normal keyboard with several pages (QWERTY/accents/symbol/mobile)
QWERTY, ///< QWERTY keyboard only.
NumPad, ///< Number pad.
Western, ///< On JPN systems, a text keyboard without Japanese input capabilities,
/// otherwise same as SWKBD_TYPE_NORMAL.
};
/// Keyboard dialog buttons.
enum class SoftwareKeyboardButtonConfig : u32 {
SingleButton, ///< Ok button
DualButton, ///< Cancel | Ok buttons
TripleButton, ///< Cancel | I Forgot | Ok buttons
NoButton, ///< No button (returned by swkbdInputText in special cases)
};
/// Accepted input types.
enum class SoftwareKeyboardValidInput : u32 {
Anything, ///< All inputs are accepted.
NotEmpty, ///< Empty inputs are not accepted.
NotEmptyNotBlank, ///< Empty or blank inputs (consisting solely of whitespace) are not
/// accepted.
NotBlank, ///< Blank inputs (consisting solely of whitespace) are not accepted, but empty
/// inputs are.
FixedLen, ///< The input must have a fixed length (specified by maxTextLength in
/// swkbdInit).
};
/// Keyboard password modes.
enum class SoftwareKeyboardPasswordMode : u32 {
None, ///< Characters are not concealed.
Hide, ///< Characters are concealed immediately.
HideDelay, ///< Characters are concealed a second after they've been typed.
};
/// Keyboard input filtering flags. Allows the caller to specify what input is explicitly not
/// allowed
namespace SoftwareKeyboardFilter {
enum Filter {
Digits = 1, ///< Disallow the use of more than a certain number of digits (0 or more)
At = 1 << 1, ///< Disallow the use of the @ sign.
Percent = 1 << 2, ///< Disallow the use of the % sign.
Backslash = 1 << 3, ///< Disallow the use of the \ sign.
Profanity = 1 << 4, ///< Disallow profanity using Nintendo's profanity filter.
Callback = 1 << 5, ///< Use a callback in order to check the input.
};
} // namespace SoftwareKeyboardFilter
/// Keyboard features.
namespace SoftwareKeyboardFeature {
enum Feature {
Parental = 1, ///< Parental PIN mode.
DarkenTopScreen = 1 << 1, ///< Darken the top screen when the keyboard is shown.
PredictiveInput =
1 << 2, ///< Enable predictive input (necessary for Kanji input in JPN systems).
Multiline = 1 << 3, ///< Enable multiline input.
FixedWidth = 1 << 4, ///< Enable fixed-width mode.
AllowHome = 1 << 5, ///< Allow the usage of the HOME button.
AllowReset = 1 << 6, ///< Allow the usage of a software-reset combination.
AllowPower = 1 << 7, ///< Allow the usage of the POWER button.
DefaultQWERTY = 1 << 9, ///< Default to the QWERTY page when the keyboard is shown.
};
} // namespace SoftwareKeyboardFeature
/// Keyboard filter callback return values.
enum class SoftwareKeyboardCallbackResult : u32 {
OK, ///< Specifies that the input is valid.
Close, ///< Displays an error message, then closes the keyboard.
Continue, ///< Displays an error message and continues displaying the keyboard.
};
/// Keyboard return values.
enum class SoftwareKeyboardResult : s32 {
None = -1, ///< Dummy/unused.
InvalidInput = -2, ///< Invalid parameters to swkbd.
OutOfMem = -3, ///< Out of memory.
D0Click = 0, ///< The button was clicked in 1-button dialogs.
D1Click0, ///< The left button was clicked in 2-button dialogs.
D1Click1, ///< The right button was clicked in 2-button dialogs.
D2Click0, ///< The left button was clicked in 3-button dialogs.
D2Click1, ///< The middle button was clicked in 3-button dialogs.
D2Click2, ///< The right button was clicked in 3-button dialogs.
HomePressed = 10, ///< The HOME button was pressed.
ResetPressed, ///< The soft-reset key combination was pressed.
PowerPressed, ///< The POWER button was pressed.
ParentalOK = 20, ///< The parental PIN was verified successfully.
ParentalFail, ///< The parental PIN was incorrect.
BannedInput = 30, ///< The filter callback returned SoftwareKeyboardCallback::CLOSE.
};
struct SoftwareKeyboardConfig {
INSERT_PADDING_WORDS(0x8);
u16 max_text_length; ///< Maximum length of the input text
INSERT_PADDING_BYTES(0x6E);
char16_t display_text[65]; ///< Text to display when asking the user for input
INSERT_PADDING_BYTES(0xE);
u32 default_text_offset; ///< Offset of the default text in the output SharedMemory
INSERT_PADDING_WORDS(0x3);
SoftwareKeyboardType type;
SoftwareKeyboardButtonConfig num_buttons_m1;
SoftwareKeyboardValidInput valid_input;
SoftwareKeyboardPasswordMode password_mode;
s32 is_parental_screen;
s32 darken_top_screen;
u32 filter_flags;
u32 save_state_flags;
u16 max_text_length;
u16 dict_word_count;
u16 max_digits;
std::array<std::array<u16, MAX_BUTTON_TEXT_LEN + 1>, MAX_BUTTON> button_text;
std::array<u16, 2> numpad_keys;
std::array<u16, MAX_HINT_TEXT_LEN + 1>
hint_text; ///< Text to display when asking the user for input
bool predictive_input;
bool multiline;
bool fixed_width;
bool allow_home;
bool allow_reset;
bool allow_power;
bool unknown;
bool default_qwerty;
std::array<bool, 4> button_submits_text;
u16 language;
u32 initial_text_offset; ///< Offset of the default text in the output SharedMemory
u32 dict_offset;
u32 initial_status_offset;
u32 initial_learning_offset;
u32 shared_memory_size; ///< Size of the SharedMemory
u32 version;
INSERT_PADDING_WORDS(0x1);
SoftwareKeyboardResult return_code;
u32 return_code; ///< Return code of the SoftwareKeyboard, usually 2, other values are unknown
INSERT_PADDING_WORDS(0x2);
u32 status_offset;
u32 learning_offset;
u32 text_offset; ///< Offset in the SharedMemory where the output text starts
u16 text_length; ///< Length in characters of the output text
INSERT_PADDING_BYTES(0x2B6);
int callback_result;
std::array<u16, MAX_CALLBACK_MSG_LEN + 1> callback_msg;
bool skip_at_check;
INSERT_PADDING_BYTES(0xAB);
};
/**
@ -71,6 +195,8 @@ public:
void Finalize();
private:
Frontend::KeyboardConfig ToFrontendConfig(const SoftwareKeyboardConfig& config) const;
/// This SharedMemory will be created when we receive the LibAppJustStarted message.
/// It holds the framebuffer info retrieved by the application with
/// GSPGPU::ImportDisplayCaptureInfo
@ -81,6 +207,8 @@ private:
/// Configuration of this instance of the SoftwareKeyboard, as received from the application
SoftwareKeyboardConfig config;
std::shared_ptr<Frontend::SoftwareKeyboard> frontend_applet;
};
} // namespace Applets
} // namespace HLE