cfg: Update preferred region data on-demand. (#7206)

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Steveice10 2023-11-24 23:10:58 -08:00 committed by GitHub
parent 68e6a2185d
commit c0ecdb689d
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11 changed files with 66 additions and 59 deletions

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@ -293,16 +293,11 @@ void ConfigureSystem::SetConfiguration() {
QTime time = QTime::fromMSecsSinceStartOfDay(static_cast<int>(time_offset * 1000));
ui->edit_init_time_offset_time->setTime(time);
if (!enabled) {
cfg = Service::CFG::GetModule(system);
ASSERT_MSG(cfg, "CFG Module missing!");
ReadSystemSettings();
ui->group_system_settings->setEnabled(false);
} else {
// This tab is enabled only when game is not running (i.e. all service are not initialized).
cfg = std::make_shared<Service::CFG::Module>();
ReadSystemSettings();
cfg = Service::CFG::GetModule(system);
ReadSystemSettings();
ui->group_system_settings->setEnabled(enabled);
if (enabled) {
ui->label_disable_info->hide();
}