service/dsp: Migrate to ServiceFramework (#3915)

* service/dsp: Migrate to ServiceFramework

* service/dsp: Removed redundant buffer copy

* service/dsp: Addressed comment about pushing u32 instead of bool

* service/dsp: Fix clang format

* service/dsp: Addressed comment about minimizing global state

* service/dsp: Addressed comments and fixed log call issue

* service/dsp: Fix missed clang format
This commit is contained in:
NarcolepticK 2018-07-12 10:54:26 -04:00 committed by Weiyi Wang
parent 331c6f4d38
commit c39daa3c01
7 changed files with 689 additions and 655 deletions

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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "audio_core/audio_types.h"
#include "common/assert.h"
#include "common/hash.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/dsp/dsp_dsp.h"
using DspPipe = AudioCore::DspPipe;
using InterruptType = Service::DSP::DSP_DSP::InterruptType;
namespace AudioCore {
enum class DspPipe;
}
namespace Service {
namespace DSP {
static std::weak_ptr<DSP_DSP> dsp_dsp;
void DSP_DSP::RecvData(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x01, 1, 0);
const u32 register_number = rp.Pop<u32>();
ASSERT_MSG(register_number == 0, "Unknown register_number {}", register_number);
// Application reads this after requesting DSP shutdown, to verify the DSP has indeed shutdown
// or slept.
IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
rb.Push(RESULT_SUCCESS);
switch (Core::DSP().GetDspState()) {
case AudioCore::DspState::On:
rb.Push<u32>(0);
break;
case AudioCore::DspState::Off:
case AudioCore::DspState::Sleeping:
rb.Push<u32>(1);
break;
default:
UNREACHABLE();
break;
}
LOG_DEBUG(Service_DSP, "register_number={}", register_number);
}
void DSP_DSP::RecvDataIsReady(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x02, 1, 0);
const u32 register_number = rp.Pop<u32>();
ASSERT_MSG(register_number == 0, "Unknown register_number {}", register_number);
IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
rb.Push(RESULT_SUCCESS);
rb.Push(true); /// 0 = not ready, 1 = ready to read
LOG_DEBUG(Service_DSP, "register_number={}", register_number);
}
void DSP_DSP::SetSemaphore(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x07, 1, 0);
const u16 semaphore_value = rp.Pop<u16>();
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_DSP, "(STUBBED) called, semaphore_value={:04X}", semaphore_value);
}
void DSP_DSP::ConvertProcessAddressFromDspDram(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x0C, 1, 0);
const u32 address = rp.Pop<u32>();
IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
rb.Push(RESULT_SUCCESS);
// TODO(merry): There is a per-region offset missing in this calculation (that seems to be
// always zero).
rb.Push<u32>((address << 1) + (Memory::DSP_RAM_VADDR + 0x40000));
LOG_DEBUG(Service_DSP, "address=0x{:08X}", address);
}
void DSP_DSP::WriteProcessPipe(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x0D, 2, 2);
const u32 channel = rp.Pop<u32>();
const u32 size = rp.Pop<u32>();
auto buffer = rp.PopStaticBuffer();
const DspPipe pipe = static_cast<DspPipe>(channel);
// This behaviour was confirmed by RE.
// The likely reason for this is that games tend to pass in garbage at these bytes
// because they read random bytes off the stack.
switch (pipe) {
case DspPipe::Audio:
ASSERT(buffer.size() >= 4);
buffer[2] = 0;
buffer[3] = 0;
break;
case DspPipe::Binary:
ASSERT(buffer.size() >= 8);
buffer[4] = 1;
buffer[5] = 0;
buffer[6] = 0;
buffer[7] = 0;
break;
}
Core::DSP().PipeWrite(pipe, buffer);
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
rb.Push(RESULT_SUCCESS);
LOG_DEBUG(Service_DSP, "channel={}, size=0x{:X}, buffer_size={:X}", channel, size,
buffer.size());
}
void DSP_DSP::ReadPipe(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x0E, 3, 0);
const u32 channel = rp.Pop<u32>();
const u32 peer = rp.Pop<u32>();
const u16 size = rp.Pop<u16>();
const DspPipe pipe = static_cast<DspPipe>(channel);
const u16 pipe_readable_size = static_cast<u16>(Core::DSP().GetPipeReadableSize(pipe));
std::vector<u8> pipe_buffer;
if (pipe_readable_size >= size)
pipe_buffer = Core::DSP().PipeRead(pipe, size);
else
UNREACHABLE(); // No more data is in pipe. Hardware hangs in this case; Should never happen.
IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
rb.Push(RESULT_SUCCESS);
rb.PushStaticBuffer(std::move(pipe_buffer), 0);
LOG_DEBUG(Service_DSP, "channel={}, peer={}, size=0x{:04X}, pipe_readable_size=0x{:04X}",
channel, peer, size, pipe_readable_size);
}
void DSP_DSP::GetPipeReadableSize(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x0F, 2, 0);
const u32 channel = rp.Pop<u32>();
const u32 peer = rp.Pop<u32>();
const DspPipe pipe = static_cast<DspPipe>(channel);
const u16 pipe_readable_size = static_cast<u16>(Core::DSP().GetPipeReadableSize(pipe));
IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
rb.Push(RESULT_SUCCESS);
rb.Push<u16>(pipe_readable_size);
LOG_DEBUG(Service_DSP, "channel={}, peer={}, return pipe_readable_size=0x{:04X}", channel, peer,
pipe_readable_size);
}
void DSP_DSP::ReadPipeIfPossible(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x10, 3, 0);
const u32 channel = rp.Pop<u32>();
const u32 peer = rp.Pop<u32>();
const u16 size = rp.Pop<u16>();
const DspPipe pipe = static_cast<DspPipe>(channel);
const u16 pipe_readable_size = static_cast<u16>(Core::DSP().GetPipeReadableSize(pipe));
std::vector<u8> pipe_buffer;
if (pipe_readable_size >= size)
pipe_buffer = Core::DSP().PipeRead(pipe, size);
IPC::RequestBuilder rb = rp.MakeBuilder(2, 2);
rb.Push(RESULT_SUCCESS);
rb.Push<u16>(pipe_readable_size);
rb.PushStaticBuffer(pipe_buffer, 0);
LOG_DEBUG(Service_DSP, "channel={}, peer={}, size=0x{:04X}, pipe_readable_size=0x{:04X}",
channel, peer, size, pipe_readable_size);
}
void DSP_DSP::LoadComponent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x11, 3, 2);
const u32 size = rp.Pop<u32>();
const u32 prog_mask = rp.Pop<u32>();
const u32 data_mask = rp.Pop<u32>();
auto& buffer = rp.PopMappedBuffer();
IPC::RequestBuilder rb = rp.MakeBuilder(2, 2);
rb.Push(RESULT_SUCCESS);
rb.Push(true); /// Pretend that we actually loaded the DSP firmware
rb.PushMappedBuffer(buffer);
// TODO(bunnei): Implement real DSP firmware loading
std::vector<u8> component_data(size);
buffer.Read(component_data.data(), 0, size);
LOG_INFO(Service_DSP, "Firmware hash: {:#018x}",
Common::ComputeHash64(component_data.data(), component_data.size()));
// Some versions of the firmware have the location of DSP structures listed here.
if (size > 0x37C) {
LOG_INFO(Service_DSP, "Structures hash: {:#018x}",
Common::ComputeHash64(component_data.data() + 0x340, 60));
}
LOG_WARNING(Service_DSP, "(STUBBED) called size=0x{:X}, prog_mask=0x{:08X}, data_mask=0x{:08X}",
size, prog_mask, data_mask);
}
void DSP_DSP::FlushDataCache(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x13, 2, 2);
const VAddr address = rp.Pop<u32>();
const u32 size = rp.Pop<u32>();
const auto process = rp.PopObject<Kernel::Process>();
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
rb.Push(RESULT_SUCCESS);
LOG_TRACE(Service_DSP, "called address=0x{:08X}, size=0x{:X}, process={}", address, size,
process->process_id);
}
void DSP_DSP::InvalidateDataCache(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x14, 2, 2);
const VAddr address = rp.Pop<u32>();
const u32 size = rp.Pop<u32>();
const auto process = rp.PopObject<Kernel::Process>();
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
rb.Push(RESULT_SUCCESS);
LOG_TRACE(Service_DSP, "called address=0x{:08X}, size=0x{:X}, process={}", address, size,
process->process_id);
}
void DSP_DSP::RegisterInterruptEvents(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x15, 2, 2);
const u32 interrupt = rp.Pop<u32>();
const u32 channel = rp.Pop<u32>();
auto event = rp.PopObject<Kernel::Event>();
ASSERT_MSG(interrupt < NUM_INTERRUPT_TYPE && channel < AudioCore::num_dsp_pipe,
"Invalid type or pipe: interrupt = {}, channel = {}", interrupt, channel);
const InterruptType type = static_cast<InterruptType>(interrupt);
const DspPipe pipe = static_cast<DspPipe>(channel);
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
if (event) { /// Register interrupt event
if (HasTooManyEventsRegistered()) {
LOG_INFO(Service_DSP,
"Ran out of space to register interrupts (Attempted to register "
"interrupt={}, channel={}, event={})",
interrupt, channel, event->GetName());
rb.Push(ResultCode(ErrorDescription::InvalidResultValue, ErrorModule::DSP,
ErrorSummary::OutOfResource, ErrorLevel::Status));
return;
} else {
GetInterruptEvent(type, pipe) = event;
LOG_INFO(Service_DSP, "Registered interrupt={}, channel={}, event={}", interrupt,
channel, event->GetName());
}
} else { /// Otherwise unregister event
GetInterruptEvent(type, pipe) = nullptr;
LOG_INFO(Service_DSP, "Unregistered interrupt={}, channel={}", interrupt, channel);
}
rb.Push(RESULT_SUCCESS);
}
void DSP_DSP::GetSemaphoreEventHandle(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x16, 0, 0);
IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(semaphore_event);
LOG_WARNING(Service_DSP, "(STUBBED) called");
}
void DSP_DSP::SetSemaphoreMask(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x17, 1, 0);
const u32 mask = rp.Pop<u32>();
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_DSP, "(STUBBED) called mask=0x{:08X}", mask);
}
void DSP_DSP::GetHeadphoneStatus(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x1F, 0, 0);
IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
rb.Push(RESULT_SUCCESS);
rb.Push(false); /// u8, 0 = not inserted, 1 = inserted
LOG_DEBUG(Service_DSP, "called");
}
void DSP_DSP::ForceHeadphoneOut(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x20, 1, 0);
const u8 force = rp.Pop<u8>();
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
rb.Push(RESULT_SUCCESS);
LOG_DEBUG(Service_DSP, "(STUBBED) called, force={}", force);
}
void DSP_DSP::SignalInterrupt(InterruptType type, DspPipe pipe) {
LOG_DEBUG(Service_DSP, "called, type={}, pipe={}", static_cast<u32>(type),
static_cast<u32>(pipe));
const auto& event = GetInterruptEvent(type, pipe);
if (event)
event->Signal();
}
Kernel::SharedPtr<Kernel::Event>& DSP_DSP::GetInterruptEvent(InterruptType type, DspPipe pipe) {
switch (type) {
case InterruptType::Zero:
return interrupt_zero;
case InterruptType::One:
return interrupt_one;
case InterruptType::Pipe: {
const size_t pipe_index = static_cast<size_t>(pipe);
ASSERT(pipe_index < AudioCore::num_dsp_pipe);
return pipes[pipe_index];
}
}
UNREACHABLE_MSG("Invalid interrupt type = {}", static_cast<size_t>(type));
}
bool DSP_DSP::HasTooManyEventsRegistered() const {
size_t number =
std::count_if(pipes.begin(), pipes.end(), [](const auto& evt) { return evt != nullptr; });
if (interrupt_zero != nullptr)
number++;
if (interrupt_one != nullptr)
number++;
LOG_DEBUG(Service_DSP, "Number of events registered = {}", number);
return number >= max_number_of_interrupt_events;
}
DSP_DSP::DSP_DSP() : ServiceFramework("dsp::DSP", DefaultMaxSessions) {
static const FunctionInfo functions[] = {
// clang-format off
{0x00010040, &DSP_DSP::RecvData, "RecvData"},
{0x00020040, &DSP_DSP::RecvDataIsReady, "RecvDataIsReady"},
{0x00030080, nullptr, "SendData"},
{0x00040040, nullptr, "SendDataIsEmpty"},
{0x000500C2, nullptr, "SendFifoEx"},
{0x000600C0, nullptr, "RecvFifoEx"},
{0x00070040, &DSP_DSP::SetSemaphore, "SetSemaphore"},
{0x00080000, nullptr, "GetSemaphore"},
{0x00090040, nullptr, "ClearSemaphore"},
{0x000A0040, nullptr, "MaskSemaphore"},
{0x000B0000, nullptr, "CheckSemaphoreRequest"},
{0x000C0040, &DSP_DSP::ConvertProcessAddressFromDspDram, "ConvertProcessAddressFromDspDram"},
{0x000D0082, &DSP_DSP::WriteProcessPipe, "WriteProcessPipe"},
{0x000E00C0, &DSP_DSP::ReadPipe, "ReadPipe"},
{0x000F0080, &DSP_DSP::GetPipeReadableSize, "GetPipeReadableSize"},
{0x001000C0, &DSP_DSP::ReadPipeIfPossible, "ReadPipeIfPossible"},
{0x001100C2, &DSP_DSP::LoadComponent, "LoadComponent"},
{0x00120000, nullptr, "UnloadComponent"},
{0x00130082, &DSP_DSP::FlushDataCache, "FlushDataCache"},
{0x00140082, &DSP_DSP::InvalidateDataCache, "InvalidateDCache"},
{0x00150082, &DSP_DSP::RegisterInterruptEvents, "RegisterInterruptEvents"},
{0x00160000, &DSP_DSP::GetSemaphoreEventHandle, "GetSemaphoreEventHandle"},
{0x00170040, &DSP_DSP::SetSemaphoreMask, "SetSemaphoreMask"},
{0x00180040, nullptr, "GetPhysicalAddress"},
{0x00190040, nullptr, "GetVirtualAddress"},
{0x001A0042, nullptr, "SetIirFilterI2S1_cmd1"},
{0x001B0042, nullptr, "SetIirFilterI2S1_cmd2"},
{0x001C0082, nullptr, "SetIirFilterEQ"},
{0x001D00C0, nullptr, "ReadMultiEx_SPI2"},
{0x001E00C2, nullptr, "WriteMultiEx_SPI2"},
{0x001F0000, &DSP_DSP::GetHeadphoneStatus, "GetHeadphoneStatus"},
{0x00200040, &DSP_DSP::ForceHeadphoneOut, "ForceHeadphoneOut"},
{0x00210000, nullptr, "GetIsDspOccupied"},
// clang-format on
};
RegisterHandlers(functions);
semaphore_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "DSP_DSP::semaphore_event");
}
DSP_DSP::~DSP_DSP() {
semaphore_event = nullptr;
pipes = {};
}
// DSP Interrupts:
// The audio-pipe interrupt occurs every frame tick. Userland programs normally have a thread
// that's waiting for an interrupt event. Immediately after this interrupt event, userland
// normally updates the state in the next region and increments the relevant frame counter by two.
void SignalPipeInterrupt(DspPipe pipe) {
auto dsp = dsp_dsp.lock();
ASSERT(dsp != nullptr);
return dsp->SignalInterrupt(InterruptType::Pipe, pipe);
}
void InstallInterfaces(SM::ServiceManager& service_manager) {
auto dsp = std::make_shared<DSP_DSP>();
dsp->InstallAsService(service_manager);
dsp_dsp = dsp;
}
} // namespace DSP
} // namespace Service

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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "audio_core/dsp_interface.h"
#include "core/hle/kernel/event.h"
#include "core/hle/result.h"
#include "core/hle/service/service.h"
namespace Service {
namespace DSP {
class DSP_DSP final : public ServiceFramework<DSP_DSP> {
public:
DSP_DSP();
~DSP_DSP();
/// There are three types of interrupts
static constexpr size_t NUM_INTERRUPT_TYPE = 3;
enum class InterruptType : u32 { Zero = 0, One = 1, Pipe = 2 };
/// Actual service implementation only has 6 'slots' for interrupts.
static constexpr size_t max_number_of_interrupt_events = 6;
/// Signal interrupt on pipe
void SignalInterrupt(InterruptType type, AudioCore::DspPipe pipe);
private:
/**
* DSP_DSP::RecvData service function
* This function reads a value out of a DSP register.
* Inputs:
* 0 : Header Code[0x00010040]
* 1 : Register Number
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : u16, Value in the register
* Notes:
* This function has only been observed being called with a register number of 0.
*/
void RecvData(Kernel::HLERequestContext& ctx);
/**
* DSP_DSP::RecvDataIsReady service function
* This function checks whether a DSP register is ready to be read.
* Inputs:
* 0 : Header Code[0x00020040]
* 1 : Register Number
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : Reply Register Update Flag (0 = not ready, 1 = ready)
* Note:
* This function has only been observed being called with a register number of 0.
*/
void RecvDataIsReady(Kernel::HLERequestContext& ctx);
/**
* DSP_DSP::SetSemaphore service function
* Inputs:
* 0 : Header Code[0x00070040]
* 1 : u16, Semaphore value
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
void SetSemaphore(Kernel::HLERequestContext& ctx);
/**
* DSP_DSP::ConvertProcessAddressFromDspDram service function
* Inputs:
* 0 : Header Code[0x000C0040]
* 1 : Address
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : Address. (inaddr << 1) + 0x1FF40000 (where 0x1FF00000 is the DSP RAM address)
*/
void ConvertProcessAddressFromDspDram(Kernel::HLERequestContext& ctx);
/**
* DSP_DSP::WriteProcessPipe service function
* Inputs:
* 0 : Header Code[0x000D0082]
* 1 : Channel (0 - 7 0:Debug from DSP 1:P-DMA 2:audio 3:binary 4-7: free ?)
* 2 : Size
* 3 : (size << 14) | 0x402
* 4 : Buffer
* Outputs:
* 0 : Return header
* 1 : Result of function, 0 on success, otherwise error code
*/
void WriteProcessPipe(Kernel::HLERequestContext& ctx);
/**
* DSP_DSP::ReadPipe service function
* Inputs:
* 0 : Header Code[0x000E00C0]
* 1 : Channel (0 - 7 0:Debug from DSP 1:P-DMA 2:audio 3:binary 4-7: free ?)
* 2 : Peer (0 = from DSP, 1 = from ARM)
* 3 : u16, Size
* 0x41 : Virtual address of memory buffer to write pipe contents to
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
void ReadPipe(Kernel::HLERequestContext& ctx);
/**
* DSP_DSP::GetPipeReadableSize service function
* Inputs:
* 0 : Header Code[0x000F0080]
* 1 : Channel (0 - 7 0:Debug from DSP 1:P-DMA 2:audio 3:binary 4-7: free ?)
* 2 : Peer (0 = from DSP, 1 = from ARM)
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : u16, Readable size
*/
void GetPipeReadableSize(Kernel::HLERequestContext& ctx);
/**
* DSP_DSP::ReadPipeIfPossible service function
* A pipe is a means of communication between the ARM11 and DSP that occurs on
* hardware by writing to/reading from the DSP registers at 0x10203000.
* Pipes are used for initialisation. See also DspInterface::PipeRead.
* Inputs:
* 0 : Header Code[0x001000C0]
* 1 : Channel (0 - 7 0:Debug from DSP 1:P-DMA 2:audio 3:binary 4-7: free ?)
* 2 : Peer (0 = from DSP, 1 = from ARM)
* 3 : u16, Size
* 0x41 : Virtual address of memory buffer to write pipe contents to
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : u16, Actual read size
*/
void ReadPipeIfPossible(Kernel::HLERequestContext& ctx);
/**
* DSP_DSP::LoadComponent service function
* Inputs:
* 0 : Header Code[0x001100C2]
* 1 : Size
* 2 : Program mask (observed only half word used)
* 3 : Data mask (observed only half word used)
* 4 : (size << 4) | 0xA
* 5 : Component Buffer
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : u8, Component Loaded (0 = not loaded, 1 = loaded)
* 3 : (Size << 4) | 0xA
* 4 : Component Buffer
*/
void LoadComponent(Kernel::HLERequestContext& ctx);
/**
* DSP_DSP::FlushDataCache service function
*
* This Function is a no-op, We aren't emulating the CPU cache any time soon.
*
* Inputs:
* 0 : Header Code[0x00130082]
* 1 : Address
* 2 : Size
* 3 : Value 0, some descriptor for the KProcess Handle
* 4 : KProcess handle
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
void FlushDataCache(Kernel::HLERequestContext& ctx);
/**
* DSP_DSP::InvalidateDataCache service function
*
* This Function is a no-op, We aren't emulating the CPU cache any time soon.
*
* Inputs:
* 0 : Header Code[0x00140082]
* 1 : Address
* 2 : Size
* 3 : Value 0, some descriptor for the KProcess Handle
* 4 : KProcess handle
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
void InvalidateDataCache(Kernel::HLERequestContext& ctx);
/**
* DSP_DSP::RegisterInterruptEvents service function
* Inputs:
* 0 : Header Code[0x00150082]
* 1 : Interrupt
* 2 : Channel
* 3 : 0x0, some descriptor for the Event Handle
* 4 : Interrupt Event handle (0 = unregister the event that was previous registered)
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
void RegisterInterruptEvents(Kernel::HLERequestContext& ctx);
/**
* DSP_DSP::GetSemaphoreEventHandle service function
* Inputs:
* 0 : Header Code[0x00160000]
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : 0x0, some descriptor for the Event Handle
* 3 : Semaphore Event Handle
*/
void GetSemaphoreEventHandle(Kernel::HLERequestContext& ctx);
/**
* DSP_DSP::SetSemaphoreMask service function
* Inputs:
* 0 : Header Code[0x00170040]
* 1 : u16, Mask
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
void SetSemaphoreMask(Kernel::HLERequestContext& ctx);
/**
* DSP_DSP::GetHeadphoneStatus service function
* Inputs:
* 0 : Header Code[0x001F0000]
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : u8, The headphone status response, 0 = Not inserted, 1 = inserted
*/
void GetHeadphoneStatus(Kernel::HLERequestContext& ctx);
/**
* DSP_DSP::ForceHeadphoneOut service function
* Inputs:
* 0 : Header Code[0x00020040]
* 1 : u8, 0 = don't force, 1 = force
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
void ForceHeadphoneOut(Kernel::HLERequestContext& ctx);
/// Returns the Interrupt Event for a given pipe
Kernel::SharedPtr<Kernel::Event>& GetInterruptEvent(InterruptType type,
AudioCore::DspPipe pipe);
/// Checks if we are trying to register more than 6 events
bool HasTooManyEventsRegistered() const;
Kernel::SharedPtr<Kernel::Event> semaphore_event;
Kernel::SharedPtr<Kernel::Event> interrupt_zero = nullptr; /// Currently unknown purpose
Kernel::SharedPtr<Kernel::Event> interrupt_one = nullptr; /// Currently unknown purpose
/// Each DSP pipe has an associated interrupt
std::array<Kernel::SharedPtr<Kernel::Event>, AudioCore::num_dsp_pipe> pipes = {{}};
};
/**
* Signal a specific DSP related interrupt of type == InterruptType::Pipe, pipe == pipe.
* @param pipe The DSP pipe for which to signal an interrupt for.
*/
void SignalPipeInterrupt(AudioCore::DspPipe pipe);
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace DSP
} // namespace Service