CoreAudio::HLE: Add FFmpeg aac decoder
This commit is contained in:
parent
bf1dbb47dc
commit
c521f3b7d6
14 changed files with 850 additions and 5 deletions
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@ -5,6 +5,8 @@ add_library(audio_core STATIC
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dsp_interface.cpp
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dsp_interface.h
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hle/common.h
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hle/decoder.cpp
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hle/decoder.h
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hle/filter.cpp
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hle/filter.h
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hle/hle.cpp
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@ -27,6 +29,7 @@ add_library(audio_core STATIC
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$<$<BOOL:${SDL2_FOUND}>:sdl2_sink.cpp sdl2_sink.h>
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$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
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$<$<BOOL:${FFMPEG_FOUND}>:hle/aac_decoder.cpp hle/aac_decoder.h hle/ffmpeg_dl.h>
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)
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create_target_directory_groups(audio_core)
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@ -43,3 +46,13 @@ if(ENABLE_CUBEB)
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target_link_libraries(audio_core PRIVATE cubeb)
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add_definitions(-DHAVE_CUBEB=1)
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endif()
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if(FFMPEG_FOUND)
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if(UNIX)
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target_link_libraries(audio_core PRIVATE FFmpeg::avcodec)
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else()
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target_include_directories(audio_core PRIVATE ${FFMPEG_DIR}/include)
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endif()
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target_compile_definitions(audio_core PRIVATE HAVE_FFMPEG)
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endif()
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241
src/audio_core/hle/aac_decoder.cpp
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241
src/audio_core/hle/aac_decoder.cpp
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@ -0,0 +1,241 @@
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// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "audio_core/hle/aac_decoder.h"
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#include "audio_core/hle/ffmpeg_dl.h"
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namespace AudioCore::HLE {
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class AACDecoder::Impl {
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public:
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Impl(Memory::MemorySystem& memory);
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~Impl();
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std::optional<BinaryResponse> ProcessRequest(const BinaryRequest& request);
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private:
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std::optional<BinaryResponse> Initalize(const BinaryRequest& request);
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void Clear();
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std::optional<BinaryResponse> Decode(const BinaryRequest& request);
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bool initalized;
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bool have_ffmpeg_dl;
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Memory::MemorySystem& memory;
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AVCodec* codec;
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AVCodecContext* av_context = nullptr;
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AVCodecParserContext* parser = nullptr;
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AVPacket* av_packet;
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AVFrame* decoded_frame = nullptr;
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};
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AACDecoder::Impl::Impl(Memory::MemorySystem& memory) : memory(memory) {
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initalized = false;
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have_ffmpeg_dl = InitFFmpegDL();
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}
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AACDecoder::Impl::~Impl() {
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if (initalized)
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Clear();
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}
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std::optional<BinaryResponse> AACDecoder::Impl::ProcessRequest(const BinaryRequest& request) {
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if (request.codec != DecoderCodec::AAC) {
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LOG_ERROR(Audio_DSP, "Got wrong codec {}", static_cast<u16>(request.codec));
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return {};
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}
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switch (request.cmd) {
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case DecoderCommand::Init: {
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return Initalize(request);
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break;
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}
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case DecoderCommand::Decode: {
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return Decode(request);
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break;
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}
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case DecoderCommand::Unknown: {
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BinaryResponse response;
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std::memcpy(&response, &request, sizeof(response));
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response.unknown1 = 0x0;
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return response;
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break;
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}
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default:
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LOG_ERROR(Audio_DSP, "Got unknown binary request: {}", static_cast<u16>(request.cmd));
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return {};
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break;
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}
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}
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std::optional<BinaryResponse> AACDecoder::Impl::Initalize(const BinaryRequest& request) {
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if (initalized) {
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Clear();
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}
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if (!have_ffmpeg_dl) {
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return {};
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}
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av_packet = av_packet_alloc_dl();
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codec = avcodec_find_decoder_dl(AV_CODEC_ID_AAC);
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if (!codec) {
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LOG_ERROR(Audio_DSP, "Codec not found\n");
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return {};
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}
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parser = av_parser_init_dl(codec->id);
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if (!parser) {
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LOG_ERROR(Audio_DSP, "Parser not found\n");
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return {};
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}
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av_context = avcodec_alloc_context3_dl(codec);
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if (!av_context) {
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LOG_ERROR(Audio_DSP, "Could not allocate audio codec context\n");
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return {};
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}
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if (avcodec_open2_dl(av_context, codec, NULL) < 0) {
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LOG_ERROR(Audio_DSP, "Could not open codec\n");
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return {};
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}
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initalized = true;
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BinaryResponse response;
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std::memcpy(&response, &request, sizeof(response));
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response.unknown1 = 0x0;
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return response;
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}
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void AACDecoder::Impl::Clear() {
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if (!have_ffmpeg_dl) {
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return;
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}
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avcodec_free_context_dl(&av_context);
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av_parser_close_dl(parser);
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av_frame_free_dl(&decoded_frame);
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av_packet_free_dl(&av_packet);
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}
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std::optional<BinaryResponse> AACDecoder::Impl::Decode(const BinaryRequest& request) {
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if (!initalized) {
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LOG_DEBUG(Audio_DSP, "Decoder not initalized");
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// This is a hack to continue games that are not compiled with the aac codec
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BinaryResponse response;
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response.codec = request.codec;
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response.cmd = request.cmd;
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response.num_channels = 2;
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response.num_samples = 1024;
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response.size = request.size;
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return response;
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}
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if (request.src_addr < Memory::FCRAM_PADDR) {
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LOG_ERROR(Audio_DSP, "Got out of bounds src_addr {:08x}", request.src_addr);
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return {};
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}
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u8* data = memory.GetFCRAMPointer(request.src_addr - Memory::FCRAM_PADDR);
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std::array<std::vector<u8>, 2> out_streams;
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std::size_t data_size = request.size;
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while (data_size > 0) {
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if (!decoded_frame) {
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if (!(decoded_frame = av_frame_alloc_dl())) {
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LOG_ERROR(Audio_DSP, "Could not allocate audio frame");
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return {};
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}
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}
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int ret = av_parser_parse2_dl(parser, av_context, &av_packet->data, &av_packet->size, data,
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data_size, AV_NOPTS_VALUE, AV_NOPTS_VALUE, 0);
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if (ret < 0) {
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LOG_ERROR(Audio_DSP, "Error while parsing");
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return {};
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}
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data += ret;
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data_size -= ret;
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ret = avcodec_send_packet_dl(av_context, av_packet);
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if (ret < 0) {
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LOG_ERROR(Audio_DSP, "Error submitting the packet to the decoder");
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return {};
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}
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if (av_packet->size) {
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while (ret >= 0) {
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ret = avcodec_receive_frame_dl(av_context, decoded_frame);
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if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF)
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break;
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else if (ret < 0) {
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LOG_ERROR(Audio_DSP, "Error during decoding");
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return {};
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}
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int bytes_per_sample = av_get_bytes_per_sample_dl(av_context->sample_fmt);
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if (bytes_per_sample < 0) {
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LOG_ERROR(Audio_DSP, "Failed to calculate data size");
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return {};
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}
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ASSERT(decoded_frame->channels == out_streams.size());
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std::size_t size = bytes_per_sample * (decoded_frame->nb_samples);
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// FFmpeg converts to 32 signed floating point PCM, we need s32 PCM so we need to
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// convert it
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f32 val_float;
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for (std::size_t current_pos(0); current_pos < size;) {
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for (std::size_t channel(0); channel < out_streams.size(); channel++) {
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std::memcpy(&val_float, decoded_frame->data[0] + current_pos,
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sizeof(val_float));
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s16 val = static_cast<s16>(0x7FFF * val_float);
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out_streams[channel].push_back(val & 0xFF);
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out_streams[channel].push_back(val >> 8);
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}
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current_pos += sizeof(val_float);
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}
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}
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}
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}
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if (request.dst_addr_ch0 < Memory::FCRAM_PADDR) {
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LOG_ERROR(Audio_DSP, "Got out of bounds dst_addr_ch0 {:08x}", request.dst_addr_ch0);
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return {};
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}
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std::memcpy(memory.GetFCRAMPointer(request.dst_addr_ch0 - Memory::FCRAM_PADDR),
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out_streams[0].data(), out_streams[0].size());
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if (request.dst_addr_ch1 < Memory::FCRAM_PADDR) {
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LOG_ERROR(Audio_DSP, "Got out of bounds dst_addr_ch1 {:08x}", request.dst_addr_ch1);
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return {};
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}
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std::memcpy(memory.GetFCRAMPointer(request.dst_addr_ch1 - Memory::FCRAM_PADDR),
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out_streams[1].data(), out_streams[1].size());
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BinaryResponse response;
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response.codec = request.codec;
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response.cmd = request.cmd;
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response.num_channels = 2;
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response.num_samples = decoded_frame->nb_samples;
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response.size = request.size;
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return response;
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}
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AACDecoder::AACDecoder(Memory::MemorySystem& memory) : impl(std::make_unique<Impl>(memory)) {}
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AACDecoder::~AACDecoder() = default;
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std::optional<BinaryResponse> AACDecoder::ProcessRequest(const BinaryRequest& request) {
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return impl->ProcessRequest(request);
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}
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} // namespace AudioCore::HLE
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22
src/audio_core/hle/aac_decoder.h
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22
src/audio_core/hle/aac_decoder.h
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// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "audio_core/hle/decoder.h"
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namespace AudioCore::HLE {
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class AACDecoder final : public DecoderBase {
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public:
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AACDecoder(Memory::MemorySystem& memory);
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~AACDecoder() override;
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std::optional<BinaryResponse> ProcessRequest(const BinaryRequest& request) override;
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private:
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class Impl;
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std::unique_ptr<Impl> impl;
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};
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} // namespace AudioCore::HLE
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36
src/audio_core/hle/decoder.cpp
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36
src/audio_core/hle/decoder.cpp
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// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "audio_core/hle/decoder.h"
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namespace AudioCore::HLE {
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NullDecoder::NullDecoder() {}
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NullDecoder::~NullDecoder() = default;
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std::optional<BinaryResponse> NullDecoder::ProcessRequest(const BinaryRequest& request) {
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BinaryResponse response;
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switch (request.cmd) {
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case DecoderCommand::Init:
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case DecoderCommand::Unknown:
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std::memcpy(&response, &request, sizeof(response));
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response.unknown1 = 0x0;
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return response;
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break;
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case DecoderCommand::Decode:
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response.codec = request.codec;
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response.cmd = DecoderCommand::Decode;
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response.num_channels = 2; // Just assume stereo here
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response.size = request.size;
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response.num_samples = 1024; // Just assume 1024 here
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return response;
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break;
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default:
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LOG_ERROR(Audio_DSP, "Got unknown binary request: {}", static_cast<u16>(request.cmd));
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return {};
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break;
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}
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};
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} // namespace AudioCore::HLE
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68
src/audio_core/hle/decoder.h
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68
src/audio_core/hle/decoder.h
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// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <optional>
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#include <vector>
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/core.h"
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namespace AudioCore::HLE {
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enum class DecoderCommand : u16 {
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Init,
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Decode,
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Unknown,
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};
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enum class DecoderCodec : u16 {
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None,
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AAC,
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};
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struct BinaryRequest {
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enum_le<DecoderCodec> codec =
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DecoderCodec::None; // this is a guess. until now only 0x1 was observed here
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enum_le<DecoderCommand> cmd = DecoderCommand::Init;
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u32_le fixed = 0;
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u32_le src_addr = 0;
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u32_le size = 0;
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u32_le dst_addr_ch0 = 0;
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u32_le dst_addr_ch1 = 0;
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u32_le unknown1 = 0;
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u32_le unknown2 = 0;
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};
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static_assert(sizeof(BinaryRequest) == 32, "Unexpected struct size for BinaryRequest");
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struct BinaryResponse {
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enum_le<DecoderCodec> codec =
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DecoderCodec::None; // this could be something else. until now only 0x1 was observed here
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enum_le<DecoderCommand> cmd = DecoderCommand::Init;
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u32_le unknown1 = 0;
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u32_le unknown2 = 0;
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u32_le num_channels = 0; // this is a guess, so far I only observed 2 here
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u32_le size = 0;
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u32_le unknown3 = 0;
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u32_le unknown4 = 0;
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u32_le num_samples = 0; // this is a guess, so far I only observed 1024 here
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};
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static_assert(sizeof(BinaryResponse) == 32, "Unexpected struct size for BinaryResponse");
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class DecoderBase {
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public:
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virtual ~DecoderBase(){};
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virtual std::optional<BinaryResponse> ProcessRequest(const BinaryRequest& request) = 0;
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};
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class NullDecoder final : public DecoderBase {
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public:
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NullDecoder();
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~NullDecoder() override;
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std::optional<BinaryResponse> ProcessRequest(const BinaryRequest& request) override;
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};
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} // namespace AudioCore::HLE
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213
src/audio_core/hle/ffmpeg_dl.h
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213
src/audio_core/hle/ffmpeg_dl.h
Normal file
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// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include "common/logging/log.h"
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extern "C" {
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#include "libavcodec/avcodec.h"
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}
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#ifdef _WIN32
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template <typename T>
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struct FuncDL {
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FuncDL() = default;
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FuncDL(HMODULE dll, const char* name) {
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ptr_function = nullptr;
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if (dll) {
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*(void**)&ptr_function = (void*)GetProcAddress(dll, name);
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}
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}
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operator T*() const {
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return ptr_function;
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}
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operator bool() const {
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return ptr_function != nullptr;
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}
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T* ptr_function = nullptr;
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;
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};
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FuncDL<int(AVSampleFormat)> av_get_bytes_per_sample_dl;
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FuncDL<AVFrame*(void)> av_frame_alloc_dl;
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FuncDL<void(AVFrame**)> av_frame_free_dl;
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FuncDL<AVCodecContext*(const AVCodec*)> avcodec_alloc_context3_dl;
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FuncDL<void(AVCodecContext**)> avcodec_free_context_dl;
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FuncDL<int(AVCodecContext*, const AVCodec*, AVDictionary**)> avcodec_open2_dl;
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FuncDL<AVPacket*(void)> av_packet_alloc_dl;
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FuncDL<void(AVPacket**)> av_packet_free_dl;
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FuncDL<AVCodec*(AVCodecID)> avcodec_find_decoder_dl;
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FuncDL<int(AVCodecContext*, const AVPacket*)> avcodec_send_packet_dl;
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FuncDL<int(AVCodecContext*, AVFrame*)> avcodec_receive_frame_dl;
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FuncDL<AVCodecParserContext*(int)> av_parser_init_dl;
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FuncDL<int(AVCodecParserContext*, AVCodecContext*, uint8_t**, int*, const uint8_t*, int, int64_t,
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int64_t, int64_t)>
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av_parser_parse2_dl;
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FuncDL<void(AVCodecParserContext*)> av_parser_close_dl;
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bool InitFFmpegDL() {
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HMODULE dll_util = nullptr;
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dll_util = LoadLibrary("avutil-56.dll");
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if (!dll_util) {
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DWORD errorMessageID = GetLastError();
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LPSTR messageBuffer = nullptr;
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size_t size =
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FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
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FORMAT_MESSAGE_IGNORE_INSERTS,
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NULL, errorMessageID, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
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(LPSTR)&messageBuffer, 0, NULL);
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std::string message(messageBuffer, size);
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|
||||
// Free the buffer.
|
||||
LocalFree(messageBuffer);
|
||||
LOG_ERROR(Audio_DSP, "Could not load avcodec-58.dll: {}", message);
|
||||
return false;
|
||||
}
|
||||
|
||||
HMODULE dll_codec = nullptr;
|
||||
dll_codec = LoadLibrary("avcodec-58.dll");
|
||||
if (!dll_codec) {
|
||||
DWORD errorMessageID = GetLastError();
|
||||
LPSTR messageBuffer = nullptr;
|
||||
size_t size =
|
||||
FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM |
|
||||
FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
NULL, errorMessageID, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
(LPSTR)&messageBuffer, 0, NULL);
|
||||
|
||||
std::string message(messageBuffer, size);
|
||||
|
||||
// Free the buffer.
|
||||
LocalFree(messageBuffer);
|
||||
LOG_ERROR(Audio_DSP, "Could not load avcodec-58.dll: {}", message);
|
||||
return false;
|
||||
}
|
||||
av_get_bytes_per_sample_dl = FuncDL<int(AVSampleFormat)>(dll_util, "av_get_bytes_per_sample");
|
||||
if (!av_get_bytes_per_sample_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function av_get_bytes_per_sample");
|
||||
return false;
|
||||
}
|
||||
|
||||
av_frame_alloc_dl = FuncDL<AVFrame*()>(dll_util, "av_frame_alloc");
|
||||
if (!av_frame_alloc_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function av_frame_alloc");
|
||||
return false;
|
||||
}
|
||||
|
||||
av_frame_free_dl = FuncDL<void(AVFrame**)>(dll_util, "av_frame_free");
|
||||
if (!av_frame_free_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function av_frame_free");
|
||||
return false;
|
||||
}
|
||||
|
||||
avcodec_alloc_context3_dl =
|
||||
FuncDL<AVCodecContext*(const AVCodec*)>(dll_codec, "avcodec_alloc_context3");
|
||||
if (!avcodec_alloc_context3_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function avcodec_alloc_context3");
|
||||
return false;
|
||||
}
|
||||
|
||||
avcodec_free_context_dl = FuncDL<void(AVCodecContext**)>(dll_codec, "avcodec_free_context");
|
||||
if (!av_get_bytes_per_sample_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function avcodec_free_context");
|
||||
return false;
|
||||
}
|
||||
|
||||
avcodec_open2_dl =
|
||||
FuncDL<int(AVCodecContext*, const AVCodec*, AVDictionary**)>(dll_codec, "avcodec_open2");
|
||||
if (!avcodec_open2_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function avcodec_open2");
|
||||
return false;
|
||||
}
|
||||
av_packet_alloc_dl = FuncDL<AVPacket*(void)>(dll_codec, "av_packet_alloc");
|
||||
if (!av_packet_alloc_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function av_packet_alloc");
|
||||
return false;
|
||||
}
|
||||
|
||||
av_packet_free_dl = FuncDL<void(AVPacket**)>(dll_codec, "av_packet_free");
|
||||
if (!av_packet_free_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function av_packet_free");
|
||||
return false;
|
||||
}
|
||||
|
||||
avcodec_find_decoder_dl = FuncDL<AVCodec*(AVCodecID)>(dll_codec, "avcodec_find_decoder");
|
||||
if (!avcodec_find_decoder_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function avcodec_find_decoder");
|
||||
return false;
|
||||
}
|
||||
|
||||
avcodec_send_packet_dl =
|
||||
FuncDL<int(AVCodecContext*, const AVPacket*)>(dll_codec, "avcodec_send_packet");
|
||||
if (!avcodec_send_packet_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function avcodec_send_packet");
|
||||
return false;
|
||||
}
|
||||
|
||||
avcodec_receive_frame_dl =
|
||||
FuncDL<int(AVCodecContext*, AVFrame*)>(dll_codec, "avcodec_receive_frame");
|
||||
if (!avcodec_receive_frame_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function avcodec_receive_frame");
|
||||
return false;
|
||||
}
|
||||
|
||||
av_parser_init_dl = FuncDL<AVCodecParserContext*(int)>(dll_codec, "av_parser_init");
|
||||
if (!av_parser_init_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function av_parser_init");
|
||||
return false;
|
||||
}
|
||||
|
||||
av_parser_parse2_dl =
|
||||
FuncDL<int(AVCodecParserContext*, AVCodecContext*, uint8_t**, int*, const uint8_t*, int,
|
||||
int64_t, int64_t, int64_t)>(dll_codec, "av_parser_parse2");
|
||||
if (!av_parser_parse2_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function av_parser_parse2");
|
||||
return false;
|
||||
}
|
||||
|
||||
av_parser_close_dl = FuncDL<void(AVCodecParserContext*)>(dll_codec, "av_parser_close");
|
||||
if (!av_parser_close_dl) {
|
||||
LOG_ERROR(Audio_DSP, "Can not load function av_parser_close");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#endif // _Win32
|
||||
|
||||
#if defined(__APPLE__) || defined(__linux__)
|
||||
|
||||
// No dynamic loading for Unix and Apple
|
||||
|
||||
const auto av_get_bytes_per_sample_dl = &av_get_bytes_per_sample;
|
||||
const auto av_frame_alloc_dl = &av_frame_alloc;
|
||||
const auto av_frame_free_dl = &av_frame_free;
|
||||
const auto avcodec_alloc_context3_dl = &avcodec_alloc_context3;
|
||||
const auto avcodec_free_context_dl = &avcodec_free_context;
|
||||
const auto avcodec_open2_dl = &avcodec_open2;
|
||||
const auto av_packet_alloc_dl = &av_packet_alloc;
|
||||
const auto av_packet_free_dl = &av_packet_free;
|
||||
const auto avcodec_find_decoder_dl = &avcodec_find_decoder;
|
||||
const auto avcodec_send_packet_dl = &avcodec_send_packet;
|
||||
const auto avcodec_receive_frame_dl = &avcodec_receive_frame;
|
||||
const auto av_parser_init_dl = &av_parser_init;
|
||||
const auto av_parser_parse2_dl = &av_parser_parse2;
|
||||
const auto av_parser_close_dl = &av_parser_close;
|
||||
|
||||
bool InitFFmpegDL() {
|
||||
return true;
|
||||
}
|
||||
|
||||
#endif // defined(__APPLE__) || defined(__linux__)
|
|
@ -3,7 +3,11 @@
|
|||
// Refer to the license.txt file included.
|
||||
|
||||
#include "audio_core/audio_types.h"
|
||||
#ifdef HAVE_FFMPEG
|
||||
#include "audio_core/hle/aac_decoder.h"
|
||||
#endif
|
||||
#include "audio_core/hle/common.h"
|
||||
#include "audio_core/hle/decoder.h"
|
||||
#include "audio_core/hle/hle.h"
|
||||
#include "audio_core/hle/mixers.h"
|
||||
#include "audio_core/hle/shared_memory.h"
|
||||
|
@ -69,6 +73,8 @@ private:
|
|||
DspHle& parent;
|
||||
Core::TimingEventType* tick_event;
|
||||
|
||||
std::unique_ptr<HLE::DecoderBase> decoder;
|
||||
|
||||
std::weak_ptr<DSP_DSP> dsp_dsp;
|
||||
};
|
||||
|
||||
|
@ -79,6 +85,13 @@ DspHle::Impl::Impl(DspHle& parent_, Memory::MemorySystem& memory) : parent(paren
|
|||
source.SetMemory(memory);
|
||||
}
|
||||
|
||||
#ifdef HAVE_FFMPEG
|
||||
decoder = std::make_unique<HLE::AACDecoder>(memory);
|
||||
#else
|
||||
LOG_WARNING(Audio_DSP, "FFmpeg missing, this could lead to missing audio");
|
||||
decoder = std::make_unique<HLE::NullDecoder>();
|
||||
#endif // HAVE_FFMPEG
|
||||
|
||||
Core::Timing& timing = Core::System::GetInstance().CoreTiming();
|
||||
tick_event =
|
||||
timing.RegisterEvent("AudioCore::DspHle::tick_event", [this](u64, s64 cycles_late) {
|
||||
|
@ -215,6 +228,28 @@ void DspHle::Impl::PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer)
|
|||
|
||||
return;
|
||||
}
|
||||
case DspPipe::Binary: {
|
||||
// TODO(B3N30): Make this async, and signal the interrupt
|
||||
HLE::BinaryRequest request;
|
||||
if (sizeof(request) != buffer.size()) {
|
||||
LOG_CRITICAL(Audio_DSP, "got binary pipe with wrong size {}", buffer.size());
|
||||
UNIMPLEMENTED();
|
||||
return;
|
||||
}
|
||||
std::memcpy(&request, buffer.data(), buffer.size());
|
||||
if (request.codec != HLE::DecoderCodec::AAC) {
|
||||
LOG_CRITICAL(Audio_DSP, "got unknown codec {}", static_cast<u16>(request.codec));
|
||||
UNIMPLEMENTED();
|
||||
return;
|
||||
}
|
||||
std::optional<HLE::BinaryResponse> response = decoder->ProcessRequest(request);
|
||||
if (response) {
|
||||
const HLE::BinaryResponse& value = *response;
|
||||
pipe_data[static_cast<u32>(pipe_number)].resize(sizeof(value));
|
||||
std::memcpy(pipe_data[static_cast<u32>(pipe_number)].data(), &value, sizeof(value));
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
LOG_CRITICAL(Audio_DSP, "pipe_number = {} unimplemented",
|
||||
static_cast<std::size_t>(pipe_number));
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue