Add performance statistics to status bar
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11 changed files with 159 additions and 3 deletions
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@ -12,6 +12,7 @@
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#include "common/logging/log.h"
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#include "common/profiler_reporting.h"
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#include "common/synchronized_wrapper.h"
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#include "core/core.h"
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#include "core/frontend/emu_window.h"
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#include "core/hw/gpu.h"
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#include "core/hw/hw.h"
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@ -151,6 +152,10 @@ void RendererOpenGL::SwapBuffers() {
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auto aggregator = Common::Profiling::GetTimingResultsAggregator();
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aggregator->AddFrame(profiler.GetPreviousFrameResults());
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}
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{
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auto perf_stats = Core::System::GetInstance().perf_stats.Lock();
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perf_stats->EndSystemFrame();
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}
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// Swap buffers
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render_window->PollEvents();
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@ -159,6 +164,10 @@ void RendererOpenGL::SwapBuffers() {
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prev_state.Apply();
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profiler.BeginFrame();
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{
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auto perf_stats = Core::System::GetInstance().perf_stats.Lock();
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perf_stats->BeginSystemFrame();
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}
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RefreshRasterizerSetting();
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