Change Monoscopic Render mode to a dropdown (#6215)
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9 changed files with 47 additions and 29 deletions
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@ -52,6 +52,10 @@ enum class StereoRenderOption : u32 {
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CardboardVR = 5
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};
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// Which eye to render when 3d is off. 800px wide mode could be added here in the future, when
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// implemented
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enum class MonoRenderOption : u32 { LeftEye = 0, RightEye = 1 };
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enum class AudioEmulation : u32 { HLE = 0, LLE = 1, LLEMultithreaded = 2 };
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namespace NativeButton {
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@ -467,8 +471,9 @@ struct Values {
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SwitchableSetting<StereoRenderOption> render_3d{StereoRenderOption::Off, "render_3d"};
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SwitchableSetting<u32> factor_3d{0, "factor_3d"};
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SwitchableSetting<MonoRenderOption> mono_render_option{MonoRenderOption::LeftEye,
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"mono_render_option"};
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Setting<bool> mono_render_left_eye{false, "mono_render_left_eye"};
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Setting<s32> cardboard_screen_size{85, "cardboard_screen_size"};
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Setting<s32> cardboard_x_shift{0, "cardboard_x_shift"};
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Setting<s32> cardboard_y_shift{0, "cardboard_y_shift"};
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