Only load precompiled shaders if their sanitize_mul setting matches

This commit is contained in:
James Rowe 2020-01-15 21:10:37 -07:00
parent 6945b6539f
commit cf4125a6a5
8 changed files with 85 additions and 50 deletions

View file

@ -557,7 +557,7 @@ std::optional<std::string> GetCurrentDir() {
#endif
free(dir);
return strDir;
}
} // namespace FileUtil
bool SetCurrentDir(const std::string& directory) {
#ifdef _WIN32