sink_details: Listing available devices should be separate from sink construction
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13 changed files with 84 additions and 70 deletions
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@ -21,12 +21,13 @@ namespace AudioCore {
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// g_sink_details is ordered in terms of desirability, with the best choice at the top.
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const std::vector<SinkDetails> g_sink_details = {
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#ifdef HAVE_CUBEB
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{"cubeb", &std::make_unique<CubebSink>},
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SinkDetails{"cubeb", &std::make_unique<CubebSink, std::string>, &ListCubebSinkDevices},
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#endif
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#ifdef HAVE_SDL2
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{"sdl2", &std::make_unique<SDL2Sink>},
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SinkDetails{"sdl2", &std::make_unique<SDL2Sink, std::string>, &ListSDL2SinkDevices},
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#endif
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{"null", &std::make_unique<NullSink>},
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SinkDetails{"null", &std::make_unique<NullSink, std::string>,
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[] { return std::vector<std::string>{"null"}; }},
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};
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const SinkDetails& GetSinkDetails(std::string sink_id) {
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