Implement 3dsx RomFS
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3 changed files with 61 additions and 3 deletions
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@ -62,6 +62,10 @@ struct THREEDSX_Header
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// Sizes of the code, rodata and data segments +
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// size of the BSS section (uninitialized latter half of the data segment)
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u32 code_seg_size, rodata_seg_size, data_seg_size, bss_size;
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// offset and size of smdh
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u32 smdh_offset, smdh_size;
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// offset to filesystem
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u32 fs_offset;
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};
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// Relocation header: all fields (even extra unknown fields) are guaranteed to be relocation counts.
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@ -267,4 +271,40 @@ ResultStatus AppLoader_THREEDSX::Load() {
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return ResultStatus::Success;
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}
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ResultStatus AppLoader_THREEDSX::ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset, u64& size) {
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if (!file.IsOpen())
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return ResultStatus::Error;
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// Reset read pointer in case this file has been read before.
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file.Seek(0, SEEK_SET);
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THREEDSX_Header hdr;
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if (file.ReadBytes(&hdr, sizeof(THREEDSX_Header)) != sizeof(THREEDSX_Header))
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return ResultStatus::Error;
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if (hdr.header_size != sizeof(THREEDSX_Header))
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return ResultStatus::Error;
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// Check if the 3DSX has a RomFS...
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if (hdr.fs_offset != 0) {
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u32 romfs_offset = hdr.fs_offset;
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u32 romfs_size = file.GetSize() - hdr.fs_offset;
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LOG_DEBUG(Loader, "RomFS offset: 0x%08X", romfs_offset);
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LOG_DEBUG(Loader, "RomFS size: 0x%08X", romfs_size);
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// We reopen the file, to allow its position to be independent from file's
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romfs_file = std::make_shared<FileUtil::IOFile>(filepath, "rb");
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if (!romfs_file->IsOpen())
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return ResultStatus::Error;
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offset = romfs_offset;
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size = romfs_size;
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return ResultStatus::Success;
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}
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LOG_DEBUG(Loader, "3DSX has no RomFS");
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return ResultStatus::ErrorNotUsed;
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}
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} // namespace Loader
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