video_core: use nested namespaces
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26 changed files with 52 additions and 120 deletions
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@ -7,8 +7,7 @@
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#include "common/math_util.h"
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#include "video_core/swrasterizer/proctex.h"
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namespace Pica {
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namespace Rasterizer {
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namespace Pica::Rasterizer {
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using ProcTexClamp = TexturingRegs::ProcTexClamp;
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using ProcTexShift = TexturingRegs::ProcTexShift;
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@ -219,5 +218,4 @@ Math::Vec4<u8> ProcTex(float u, float v, TexturingRegs regs, State::ProcTex stat
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}
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}
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} // namespace Rasterizer
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} // namespace Pica
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} // namespace Pica::Rasterizer
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