video_core: use nested namespaces
This commit is contained in:
parent
f409342ab5
commit
d6c530d08c
26 changed files with 52 additions and 120 deletions
|
@ -6,8 +6,7 @@
|
|||
|
||||
#include "video_core/shader/shader.h"
|
||||
|
||||
namespace Pica {
|
||||
namespace Rasterizer {
|
||||
namespace Pica::Rasterizer {
|
||||
|
||||
struct Vertex : Shader::OutputVertex {
|
||||
Vertex(const OutputVertex& v) : OutputVertex(v) {}
|
||||
|
@ -42,5 +41,4 @@ struct Vertex : Shader::OutputVertex {
|
|||
|
||||
void ProcessTriangle(const Vertex& v0, const Vertex& v1, const Vertex& v2);
|
||||
|
||||
} // namespace Rasterizer
|
||||
} // namespace Pica
|
||||
} // namespace Pica::Rasterizer
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue