HLE: Updated various handle debug assertions to be more clear.

This commit is contained in:
bunnei 2014-06-06 00:19:40 -04:00
parent 780a443b08
commit d7363322c7
4 changed files with 10 additions and 10 deletions

View file

@ -353,7 +353,7 @@ Handle CreateThread(const char* name, u32 entry_point, s32 priority, u32 arg, s3
/// Get the priority of the thread specified by handle
u32 GetThreadPriority(const Handle handle) {
Thread* thread = g_object_pool.GetFast<Thread>(handle);
_assert_msg_(KERNEL, thread, "called, but thread is NULL!");
_assert_msg_(KERNEL, (thread != NULL), "called, but thread is NULL!");
return thread->current_priority;
}
@ -365,7 +365,7 @@ Result SetThreadPriority(Handle handle, s32 priority) {
} else {
thread = g_object_pool.GetFast<Thread>(handle);
}
_assert_msg_(KERNEL, thread, "called, but thread is NULL!");
_assert_msg_(KERNEL, (thread != NULL), "called, but thread is NULL!");
// If priority is invalid, clamp to valid range
if (priority < THREADPRIO_HIGHEST || priority > THREADPRIO_LOWEST) {