fix compilation problems

This commit is contained in:
fearlessTobi 2019-03-09 18:46:37 +01:00
parent dbc3c8e9bb
commit d755a15891
4 changed files with 12 additions and 10 deletions

View file

@ -173,7 +173,8 @@ ResultStatus AppLoader_NCCH::Load(Kernel::SharedPtr<Kernel::Process>& process) {
overlay_ncch = &update_ncch;
}
Core::Telemetry().AddField(Telemetry::FieldType::Session, "ProgramId", program_id);
auto& system = Core::System::GetInstance();
system.TelemetrySession().AddField(Telemetry::FieldType::Session, "ProgramId", program_id);
if (auto room_member = Network::GetRoomMember().lock()) {
Network::GameInfo game_info;
@ -188,7 +189,7 @@ ResultStatus AppLoader_NCCH::Load(Kernel::SharedPtr<Kernel::Process>& process) {
if (ResultStatus::Success != result)
return result;
Core::System::GetInstance().ArchiveManager().RegisterSelfNCCH(*this);
system.ArchiveManager().RegisterSelfNCCH(*this);
ParseRegionLockoutInfo();