Sources: Run clang-format on everything.
This commit is contained in:
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386 changed files with 19560 additions and 18080 deletions
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@ -16,73 +16,79 @@
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namespace Log {
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/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
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#define ALL_LOG_CLASSES() \
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CLS(Log) \
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CLS(Common) \
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SUB(Common, Filesystem) \
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SUB(Common, Memory) \
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CLS(Core) \
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SUB(Core, ARM11) \
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SUB(Core, Timing) \
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CLS(Config) \
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CLS(Debug) \
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SUB(Debug, Emulated) \
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SUB(Debug, GPU) \
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SUB(Debug, Breakpoint) \
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SUB(Debug, GDBStub) \
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CLS(Kernel) \
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SUB(Kernel, SVC) \
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CLS(Service) \
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SUB(Service, SRV) \
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SUB(Service, FRD) \
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SUB(Service, FS) \
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SUB(Service, ERR) \
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SUB(Service, APT) \
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SUB(Service, GSP) \
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SUB(Service, AC) \
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SUB(Service, AM) \
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SUB(Service, PTM) \
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SUB(Service, LDR) \
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SUB(Service, NDM) \
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SUB(Service, NIM) \
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SUB(Service, NWM) \
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SUB(Service, CAM) \
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SUB(Service, CECD) \
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SUB(Service, CFG) \
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SUB(Service, DSP) \
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SUB(Service, DLP) \
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SUB(Service, HID) \
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SUB(Service, SOC) \
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SUB(Service, IR) \
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SUB(Service, Y2R) \
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CLS(HW) \
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SUB(HW, Memory) \
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SUB(HW, LCD) \
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SUB(HW, GPU) \
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CLS(Frontend) \
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CLS(Render) \
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SUB(Render, Software) \
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SUB(Render, OpenGL) \
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CLS(Audio) \
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SUB(Audio, DSP) \
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SUB(Audio, Sink) \
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CLS(Loader)
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#define ALL_LOG_CLASSES() \
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CLS(Log) \
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CLS(Common) \
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SUB(Common, Filesystem) \
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SUB(Common, Memory) \
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CLS(Core) \
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SUB(Core, ARM11) \
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SUB(Core, Timing) \
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CLS(Config) \
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CLS(Debug) \
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SUB(Debug, Emulated) \
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SUB(Debug, GPU) \
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SUB(Debug, Breakpoint) \
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SUB(Debug, GDBStub) \
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CLS(Kernel) \
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SUB(Kernel, SVC) \
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CLS(Service) \
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SUB(Service, SRV) \
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SUB(Service, FRD) \
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SUB(Service, FS) \
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SUB(Service, ERR) \
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SUB(Service, APT) \
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SUB(Service, GSP) \
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SUB(Service, AC) \
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SUB(Service, AM) \
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SUB(Service, PTM) \
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SUB(Service, LDR) \
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SUB(Service, NDM) \
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SUB(Service, NIM) \
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SUB(Service, NWM) \
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SUB(Service, CAM) \
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SUB(Service, CECD) \
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SUB(Service, CFG) \
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SUB(Service, DSP) \
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SUB(Service, DLP) \
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SUB(Service, HID) \
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SUB(Service, SOC) \
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SUB(Service, IR) \
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SUB(Service, Y2R) \
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CLS(HW) \
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SUB(HW, Memory) \
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SUB(HW, LCD) \
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SUB(HW, GPU) \
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CLS(Frontend) \
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CLS(Render) \
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SUB(Render, Software) \
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SUB(Render, OpenGL) \
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CLS(Audio) \
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SUB(Audio, DSP) \
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SUB(Audio, Sink) \
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CLS(Loader)
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// GetClassName is a macro defined by Windows.h, grrr...
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const char* GetLogClassName(Class log_class) {
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switch (log_class) {
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#define CLS(x) case Class::x: return #x;
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#define SUB(x, y) case Class::x##_##y: return #x "." #y;
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#define CLS(x) \
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case Class::x: \
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return #x;
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#define SUB(x, y) \
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case Class::x##_##y: \
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return #x "." #y;
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ALL_LOG_CLASSES()
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#undef CLS
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#undef SUB
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case Class::Count:
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UNREACHABLE();
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case Class::Count:
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UNREACHABLE();
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}
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}
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const char* GetLevelName(Level log_level) {
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#define LVL(x) case Level::x: return #x
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#define LVL(x) \
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case Level::x: \
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return #x
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switch (log_level) {
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LVL(Trace);
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LVL(Debug);
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@ -90,15 +96,14 @@ const char* GetLevelName(Level log_level) {
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LVL(Warning);
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LVL(Error);
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LVL(Critical);
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case Level::Count:
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UNREACHABLE();
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case Level::Count:
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UNREACHABLE();
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}
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#undef LVL
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}
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Entry CreateEntry(Class log_class, Level log_level,
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const char* filename, unsigned int line_nr, const char* function,
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const char* format, va_list args) {
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Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
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const char* function, const char* format, va_list args) {
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using std::chrono::steady_clock;
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using std::chrono::duration_cast;
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@ -111,7 +116,8 @@ Entry CreateEntry(Class log_class, Level log_level,
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entry.log_class = log_class;
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entry.log_level = log_level;
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snprintf(formatting_buffer.data(), formatting_buffer.size(), "%s:%s:%u", filename, function, line_nr);
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snprintf(formatting_buffer.data(), formatting_buffer.size(), "%s:%s:%u", filename, function,
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line_nr);
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entry.location = std::string(formatting_buffer.data());
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vsnprintf(formatting_buffer.data(), formatting_buffer.size(), format, args);
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@ -126,19 +132,16 @@ void SetFilter(Filter* new_filter) {
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filter = new_filter;
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}
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void LogMessage(Class log_class, Level log_level,
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const char* filename, unsigned int line_nr, const char* function,
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const char* format, ...) {
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void LogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
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const char* function, const char* format, ...) {
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if (filter != nullptr && !filter->CheckMessage(log_class, log_level))
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return;
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va_list args;
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va_start(args, format);
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Entry entry = CreateEntry(log_class, log_level,
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filename, line_nr, function, format, args);
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Entry entry = CreateEntry(log_class, log_level, filename, line_nr, function, format, args);
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va_end(args);
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PrintColoredMessage(entry);
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}
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}
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@ -44,10 +44,8 @@ const char* GetLogClassName(Class log_class);
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const char* GetLevelName(Level log_level);
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/// Creates a log entry by formatting the given source location, and message.
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Entry CreateEntry(Class log_class, Level log_level,
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const char* filename, unsigned int line_nr, const char* function,
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const char* format, va_list args);
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Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
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const char* function, const char* format, va_list args);
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void SetFilter(Filter* filter);
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}
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@ -4,8 +4,8 @@
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#include <algorithm>
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#include "common/logging/filter.h"
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#include "common/logging/backend.h"
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#include "common/logging/filter.h"
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#include "common/string_util.h"
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namespace Log {
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@ -63,11 +63,11 @@ static Class GetClassByName(const It begin, const It end) {
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}
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bool Filter::ParseFilterRule(const std::string::const_iterator begin,
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const std::string::const_iterator end) {
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const std::string::const_iterator end) {
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auto level_separator = std::find(begin, end, ':');
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if (level_separator == end) {
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LOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: %s",
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std::string(begin, end).c_str());
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std::string(begin, end).c_str());
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return false;
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}
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bool Filter::CheckMessage(Class log_class, Level level) const {
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return static_cast<u8>(level) >= static_cast<u8>(class_levels[static_cast<size_t>(log_class)]);
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}
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}
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* - `Service.FS:Trace` -- Sets the level of the Service.FS class to Trace.
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*/
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void ParseFilterString(const std::string& filter_str);
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bool ParseFilterRule(const std::string::const_iterator start, const std::string::const_iterator end);
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bool ParseFilterRule(const std::string::const_iterator start,
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const std::string::const_iterator end);
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/// Matches class/level combination against the filter, returning true if it passed.
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bool CheckMessage(Class log_class, Level level) const;
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private:
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std::array<Level, (size_t)Class::Count> class_levels;
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};
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}
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@ -28,71 +28,73 @@ typedef u8 ClassType;
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/**
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* Specifies the sub-system that generated the log message.
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*
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* @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in backend.cpp.
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* @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in
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* backend.cpp.
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*/
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enum class Class : ClassType {
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Log, ///< Messages about the log system itself
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Common, ///< Library routines
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Common_Filesystem, ///< Filesystem interface library
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Common_Memory, ///< Memory mapping and management functions
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Core, ///< LLE emulation core
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Core_ARM11, ///< ARM11 CPU core
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Core_Timing, ///< CoreTiming functions
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Config, ///< Emulator configuration (including commandline)
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Debug, ///< Debugging tools
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Debug_Emulated, ///< Debug messages from the emulated programs
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Debug_GPU, ///< GPU debugging tools
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Debug_Breakpoint, ///< Logging breakpoints and watchpoints
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Debug_GDBStub, ///< GDB Stub
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Kernel, ///< The HLE implementation of the CTR kernel
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Kernel_SVC, ///< Kernel system calls
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Service, ///< HLE implementation of system services. Each major service
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/// should have its own subclass.
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Service_SRV, ///< The SRV (Service Directory) implementation
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Service_FRD, ///< The FRD (Friends) service
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Service_FS, ///< The FS (Filesystem) service implementation
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Service_ERR, ///< The ERR (Error) port implementation
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Service_APT, ///< The APT (Applets) service
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Service_GSP, ///< The GSP (GPU control) service
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Service_AC, ///< The AC (WiFi status) service
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Service_AM, ///< The AM (Application manager) service
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Service_PTM, ///< The PTM (Power status & misc.) service
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Service_LDR, ///< The LDR (3ds dll loader) service
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Service_NDM, ///< The NDM (Network daemon manager) service
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Service_NIM, ///< The NIM (Network interface manager) service
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Service_NWM, ///< The NWM (Network wlan manager) service
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Service_CAM, ///< The CAM (Camera) service
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Service_CECD, ///< The CECD (StreetPass) service
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Service_CFG, ///< The CFG (Configuration) service
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Service_DSP, ///< The DSP (DSP control) service
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Service_DLP, ///< The DLP (Download Play) service
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Service_HID, ///< The HID (Human interface device) service
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Service_SOC, ///< The SOC (Socket) service
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Service_IR, ///< The IR service
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Service_Y2R, ///< The Y2R (YUV to RGB conversion) service
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HW, ///< Low-level hardware emulation
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HW_Memory, ///< Memory-map and address translation
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HW_LCD, ///< LCD register emulation
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HW_GPU, ///< GPU control emulation
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Frontend, ///< Emulator UI
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Render, ///< Emulator video output and hardware acceleration
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Render_Software, ///< Software renderer backend
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Render_OpenGL, ///< OpenGL backend
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Audio, ///< Audio emulation
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Audio_DSP, ///< The HLE implementation of the DSP
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Audio_Sink, ///< Emulator audio output backend
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Loader, ///< ROM loader
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Log, ///< Messages about the log system itself
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Common, ///< Library routines
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Common_Filesystem, ///< Filesystem interface library
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Common_Memory, ///< Memory mapping and management functions
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Core, ///< LLE emulation core
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Core_ARM11, ///< ARM11 CPU core
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Core_Timing, ///< CoreTiming functions
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Config, ///< Emulator configuration (including commandline)
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Debug, ///< Debugging tools
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Debug_Emulated, ///< Debug messages from the emulated programs
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Debug_GPU, ///< GPU debugging tools
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Debug_Breakpoint, ///< Logging breakpoints and watchpoints
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Debug_GDBStub, ///< GDB Stub
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Kernel, ///< The HLE implementation of the CTR kernel
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Kernel_SVC, ///< Kernel system calls
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Service, ///< HLE implementation of system services. Each major service
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/// should have its own subclass.
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Service_SRV, ///< The SRV (Service Directory) implementation
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Service_FRD, ///< The FRD (Friends) service
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Service_FS, ///< The FS (Filesystem) service implementation
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Service_ERR, ///< The ERR (Error) port implementation
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Service_APT, ///< The APT (Applets) service
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Service_GSP, ///< The GSP (GPU control) service
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Service_AC, ///< The AC (WiFi status) service
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Service_AM, ///< The AM (Application manager) service
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Service_PTM, ///< The PTM (Power status & misc.) service
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Service_LDR, ///< The LDR (3ds dll loader) service
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Service_NDM, ///< The NDM (Network daemon manager) service
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Service_NIM, ///< The NIM (Network interface manager) service
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Service_NWM, ///< The NWM (Network wlan manager) service
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Service_CAM, ///< The CAM (Camera) service
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Service_CECD, ///< The CECD (StreetPass) service
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Service_CFG, ///< The CFG (Configuration) service
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Service_DSP, ///< The DSP (DSP control) service
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Service_DLP, ///< The DLP (Download Play) service
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Service_HID, ///< The HID (Human interface device) service
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Service_SOC, ///< The SOC (Socket) service
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Service_IR, ///< The IR service
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Service_Y2R, ///< The Y2R (YUV to RGB conversion) service
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HW, ///< Low-level hardware emulation
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HW_Memory, ///< Memory-map and address translation
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HW_LCD, ///< LCD register emulation
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HW_GPU, ///< GPU control emulation
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Frontend, ///< Emulator UI
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Render, ///< Emulator video output and hardware acceleration
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Render_Software, ///< Software renderer backend
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Render_OpenGL, ///< OpenGL backend
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Audio, ///< Audio emulation
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Audio_DSP, ///< The HLE implementation of the DSP
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Audio_Sink, ///< Emulator audio output backend
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Loader, ///< ROM loader
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Count ///< Total number of logging classes
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};
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/// Logs a message to the global logger.
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void LogMessage(Class log_class, Level log_level,
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const char* filename, unsigned int line_nr, const char* function,
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void LogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
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const char* function,
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#ifdef _MSC_VER
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_Printf_format_string_
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_Printf_format_string_
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#endif
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const char* format, ...)
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const char* format,
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...)
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#ifdef __GNUC__
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__attribute__((format(printf, 6, 7)))
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#endif
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@ -100,17 +102,23 @@ void LogMessage(Class log_class, Level log_level,
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} // namespace Log
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#define LOG_GENERIC(log_class, log_level, ...) \
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#define LOG_GENERIC(log_class, log_level, ...) \
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::Log::LogMessage(log_class, log_level, __FILE__, __LINE__, __func__, __VA_ARGS__)
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#ifdef _DEBUG
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#define LOG_TRACE( log_class, ...) LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Trace, __VA_ARGS__)
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#define LOG_TRACE(log_class, ...) \
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LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Trace, __VA_ARGS__)
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#else
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#define LOG_TRACE( log_class, ...) (void(0))
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#define LOG_TRACE(log_class, ...) (void(0))
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#endif
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#define LOG_DEBUG( log_class, ...) LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Debug, __VA_ARGS__)
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#define LOG_INFO( log_class, ...) LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Info, __VA_ARGS__)
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#define LOG_WARNING( log_class, ...) LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Warning, __VA_ARGS__)
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#define LOG_ERROR( log_class, ...) LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Error, __VA_ARGS__)
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#define LOG_CRITICAL(log_class, ...) LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Critical, __VA_ARGS__)
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#define LOG_DEBUG(log_class, ...) \
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LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Debug, __VA_ARGS__)
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#define LOG_INFO(log_class, ...) \
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LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Info, __VA_ARGS__)
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#define LOG_WARNING(log_class, ...) \
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LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Warning, __VA_ARGS__)
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#define LOG_ERROR(log_class, ...) \
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LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Error, __VA_ARGS__)
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#define LOG_CRITICAL(log_class, ...) \
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LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Critical, __VA_ARGS__)
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@ -6,8 +6,8 @@
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#include <cstdio>
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#ifdef _WIN32
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# define WIN32_LEAN_AND_MEAN
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# include <Windows.h>
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h>
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#endif
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#include "common/logging/backend.h"
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@ -44,15 +44,14 @@ const char* TrimSourcePath(const char* path, const char* root) {
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}
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void FormatLogMessage(const Entry& entry, char* out_text, size_t text_len) {
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unsigned int time_seconds = static_cast<unsigned int>(entry.timestamp.count() / 1000000);
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unsigned int time_seconds = static_cast<unsigned int>(entry.timestamp.count() / 1000000);
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unsigned int time_fractional = static_cast<unsigned int>(entry.timestamp.count() % 1000000);
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||||
|
||||
const char* class_name = GetLogClassName(entry.log_class);
|
||||
const char* level_name = GetLevelName(entry.log_level);
|
||||
|
||||
snprintf(out_text, text_len, "[%4u.%06u] %s <%s> %s: %s",
|
||||
time_seconds, time_fractional, class_name, level_name,
|
||||
TrimSourcePath(entry.location.c_str()), entry.message.c_str());
|
||||
snprintf(out_text, text_len, "[%4u.%06u] %s <%s> %s: %s", time_seconds, time_fractional,
|
||||
class_name, level_name, TrimSourcePath(entry.location.c_str()), entry.message.c_str());
|
||||
}
|
||||
|
||||
void PrintMessage(const Entry& entry) {
|
||||
|
@ -72,38 +71,50 @@ void PrintColoredMessage(const Entry& entry) {
|
|||
WORD color = 0;
|
||||
switch (entry.log_level) {
|
||||
case Level::Trace: // Grey
|
||||
color = FOREGROUND_INTENSITY; break;
|
||||
color = FOREGROUND_INTENSITY;
|
||||
break;
|
||||
case Level::Debug: // Cyan
|
||||
color = FOREGROUND_GREEN | FOREGROUND_BLUE; break;
|
||||
color = FOREGROUND_GREEN | FOREGROUND_BLUE;
|
||||
break;
|
||||
case Level::Info: // Bright gray
|
||||
color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE; break;
|
||||
color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
|
||||
break;
|
||||
case Level::Warning: // Bright yellow
|
||||
color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY; break;
|
||||
color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY;
|
||||
break;
|
||||
case Level::Error: // Bright red
|
||||
color = FOREGROUND_RED | FOREGROUND_INTENSITY; break;
|
||||
color = FOREGROUND_RED | FOREGROUND_INTENSITY;
|
||||
break;
|
||||
case Level::Critical: // Bright magenta
|
||||
color = FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY; break;
|
||||
color = FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY;
|
||||
break;
|
||||
case Level::Count:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
SetConsoleTextAttribute(console_handle, color);
|
||||
#else
|
||||
# define ESC "\x1b"
|
||||
#define ESC "\x1b"
|
||||
const char* color = "";
|
||||
switch (entry.log_level) {
|
||||
case Level::Trace: // Grey
|
||||
color = ESC "[1;30m"; break;
|
||||
color = ESC "[1;30m";
|
||||
break;
|
||||
case Level::Debug: // Cyan
|
||||
color = ESC "[0;36m"; break;
|
||||
color = ESC "[0;36m";
|
||||
break;
|
||||
case Level::Info: // Bright gray
|
||||
color = ESC "[0;37m"; break;
|
||||
color = ESC "[0;37m";
|
||||
break;
|
||||
case Level::Warning: // Bright yellow
|
||||
color = ESC "[1;33m"; break;
|
||||
color = ESC "[1;33m";
|
||||
break;
|
||||
case Level::Error: // Bright red
|
||||
color = ESC "[1;31m"; break;
|
||||
color = ESC "[1;31m";
|
||||
break;
|
||||
case Level::Critical: // Bright magenta
|
||||
color = ESC "[1;35m"; break;
|
||||
color = ESC "[1;35m";
|
||||
break;
|
||||
case Level::Count:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
@ -117,8 +128,7 @@ void PrintColoredMessage(const Entry& entry) {
|
|||
SetConsoleTextAttribute(console_handle, original_info.wAttributes);
|
||||
#else
|
||||
fputs(ESC "[0m", stderr);
|
||||
# undef ESC
|
||||
#undef ESC
|
||||
#endif
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -28,5 +28,4 @@ void FormatLogMessage(const Entry& entry, char* out_text, size_t text_len);
|
|||
void PrintMessage(const Entry& entry);
|
||||
/// Prints the same message as `PrintMessage`, but colored acoording to the severity level.
|
||||
void PrintColoredMessage(const Entry& entry);
|
||||
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue