Sources: Run clang-format on everything.

This commit is contained in:
Emmanuel Gil Peyrot 2016-09-18 09:38:01 +09:00
parent fe948af095
commit dc8479928c
386 changed files with 19560 additions and 18080 deletions

View file

@ -17,29 +17,29 @@
#include "core/hle/kernel/kernel.h"
#include "core/hle/result.h"
enum ThreadPriority : s32{
THREADPRIO_HIGHEST = 0, ///< Highest thread priority
THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
THREADPRIO_DEFAULT = 48, ///< Default thread priority for userland apps
THREADPRIO_LOWEST = 63, ///< Lowest thread priority
enum ThreadPriority : s32 {
THREADPRIO_HIGHEST = 0, ///< Highest thread priority
THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
THREADPRIO_DEFAULT = 48, ///< Default thread priority for userland apps
THREADPRIO_LOWEST = 63, ///< Lowest thread priority
};
enum ThreadProcessorId : s32 {
THREADPROCESSORID_DEFAULT = -2, ///< Run thread on default core specified by exheader
THREADPROCESSORID_ALL = -1, ///< Run thread on either core
THREADPROCESSORID_0 = 0, ///< Run thread on core 0 (AppCore)
THREADPROCESSORID_1 = 1, ///< Run thread on core 1 (SysCore)
THREADPROCESSORID_MAX = 2, ///< Processor ID must be less than this
THREADPROCESSORID_DEFAULT = -2, ///< Run thread on default core specified by exheader
THREADPROCESSORID_ALL = -1, ///< Run thread on either core
THREADPROCESSORID_0 = 0, ///< Run thread on core 0 (AppCore)
THREADPROCESSORID_1 = 1, ///< Run thread on core 1 (SysCore)
THREADPROCESSORID_MAX = 2, ///< Processor ID must be less than this
};
enum ThreadStatus {
THREADSTATUS_RUNNING, ///< Currently running
THREADSTATUS_READY, ///< Ready to run
THREADSTATUS_WAIT_ARB, ///< Waiting on an address arbiter
THREADSTATUS_WAIT_SLEEP, ///< Waiting due to a SleepThread SVC
THREADSTATUS_WAIT_SYNCH, ///< Waiting due to a WaitSynchronization SVC
THREADSTATUS_DORMANT, ///< Created but not yet made ready
THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated
THREADSTATUS_RUNNING, ///< Currently running
THREADSTATUS_READY, ///< Ready to run
THREADSTATUS_WAIT_ARB, ///< Waiting on an address arbiter
THREADSTATUS_WAIT_SLEEP, ///< Waiting due to a SleepThread SVC
THREADSTATUS_WAIT_SYNCH, ///< Waiting due to a WaitSynchronization SVC
THREADSTATUS_DORMANT, ///< Created but not yet made ready
THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated
};
namespace Kernel {
@ -60,13 +60,19 @@ public:
* @return A shared pointer to the newly created thread
*/
static ResultVal<SharedPtr<Thread>> Create(std::string name, VAddr entry_point, s32 priority,
u32 arg, s32 processor_id, VAddr stack_top);
u32 arg, s32 processor_id, VAddr stack_top);
std::string GetName() const override { return name; }
std::string GetTypeName() const override { return "Thread"; }
std::string GetName() const override {
return name;
}
std::string GetTypeName() const override {
return "Thread";
}
static const HandleType HANDLE_TYPE = HandleType::Thread;
HandleType GetHandleType() const override { return HANDLE_TYPE; }
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
bool ShouldWait() override;
void Acquire() override;
@ -75,7 +81,9 @@ public:
* Gets the thread's current priority
* @return The current thread's priority
*/
s32 GetPriority() const { return current_priority; }
s32 GetPriority() const {
return current_priority;
}
/**
* Sets the thread's current priority
@ -93,7 +101,9 @@ public:
* Gets the thread's thread ID
* @return The thread's ID
*/
u32 GetThreadId() const { return thread_id; }
u32 GetThreadId() const {
return thread_id;
}
/**
* Resumes a thread from waiting
@ -127,7 +137,9 @@ public:
* Returns the Thread Local Storage address of the current thread
* @returns VAddr of the thread's TLS
*/
VAddr GetTLSAddress() const { return tls_address; }
VAddr GetTLSAddress() const {
return tls_address;
}
Core::ThreadContext context;
@ -137,8 +149,8 @@ public:
u32 entry_point;
u32 stack_top;
s32 nominal_priority; ///< Nominal thread priority, as set by the emulated application
s32 current_priority; ///< Current thread priority, can be temporarily changed
s32 nominal_priority; ///< Nominal thread priority, as set by the emulated application
s32 current_priority; ///< Current thread priority, can be temporarily changed
u64 last_running_ticks; ///< CPU tick when thread was last running
@ -151,11 +163,11 @@ public:
/// Mutexes currently held by this thread, which will be released when it exits.
boost::container::flat_set<SharedPtr<Mutex>> held_mutexes;
SharedPtr<Process> owner_process; ///< Process that owns this thread
SharedPtr<Process> owner_process; ///< Process that owns this thread
std::vector<SharedPtr<WaitObject>> wait_objects; ///< Objects that the thread is waiting on
VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address
bool wait_all; ///< True if the thread is waiting on all objects before resuming
bool wait_set_output; ///< True if the output parameter should be set on thread wakeup
VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address
bool wait_all; ///< True if the thread is waiting on all objects before resuming
bool wait_set_output; ///< True if the output parameter should be set on thread wakeup
std::string name;
@ -205,10 +217,12 @@ void WaitCurrentThread_Sleep();
/**
* Waits the current thread from a WaitSynchronization call
* @param wait_objects Kernel objects that we are waiting on
* @param wait_set_output If true, set the output parameter on thread wakeup (for WaitSynchronizationN only)
* @param wait_set_output If true, set the output parameter on thread wakeup (for
* WaitSynchronizationN only)
* @param wait_all If true, wait on all objects before resuming (for WaitSynchronizationN only)
*/
void WaitCurrentThread_WaitSynchronization(std::vector<SharedPtr<WaitObject>> wait_objects, bool wait_set_output, bool wait_all);
void WaitCurrentThread_WaitSynchronization(std::vector<SharedPtr<WaitObject>> wait_objects,
bool wait_set_output, bool wait_all);
/**
* Waits the current thread from an ArbitrateAddress call