KServerPorts now have an HLE handler "template", which is inherited by all ServerSessions created from it.
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2ce61344d6
commit
dd8887c8cf
12 changed files with 86 additions and 69 deletions
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@ -13,10 +13,18 @@ namespace Kernel {
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ClientPort::ClientPort() {}
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ClientPort::~ClientPort() {}
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void ClientPort::AddWaitingSession(SharedPtr<ServerSession> server_session) {
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SharedPtr<ClientSession> ClientPort::Connect() {
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// Create a new session pair, let the created sessions inherit the parent port's HLE handler.
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auto sessions = ServerSession::CreateSessionPair(server_port->GetName(), server_port->hle_handler);
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auto client_session = std::get<SharedPtr<ClientSession>>(sessions);
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auto server_session = std::get<SharedPtr<ServerSession>>(sessions);
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server_port->pending_sessions.push_back(server_session);
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// Wake the threads waiting on the ServerPort
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server_port->WakeupAllWaitingThreads();
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return std::move(client_session);
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}
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} // namespace
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@ -11,7 +11,7 @@
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namespace Kernel {
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class ServerPort;
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class ServerSession;
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class ClientSession;
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class ClientPort final : public Object {
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public:
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@ -29,15 +29,17 @@ public:
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}
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/**
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* Adds the specified server session to the queue of pending sessions of the associated ServerPort
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* @param server_session Server session to add to the queue
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* Creates a new Session pair, adds the created ServerSession to the associated ServerPort's list of pending sessions,
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* and signals the ServerPort, causing any threads waiting on it to awake.
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* @returns ClientSession The client endpoint of the created Session pair.
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*/
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void AddWaitingSession(SharedPtr<ServerSession> server_session);
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SharedPtr<ClientSession> Connect();
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SharedPtr<ServerPort> server_port; ///< ServerPort associated with this client port.
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u32 max_sessions; ///< Maximum number of simultaneous sessions the port can have
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u32 active_sessions; ///< Number of currently open sessions to this port
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std::string name; ///< Name of client port (optional)
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private:
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ClientPort();
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~ClientPort() override;
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@ -20,7 +20,7 @@ ResultVal<SharedPtr<ClientSession>> ClientSession::Create(SharedPtr<ServerSessio
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return MakeResult<SharedPtr<ClientSession>>(std::move(client_session));
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}
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ResultCode ClientSession::HandleSyncRequest() {
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ResultCode ClientSession::SendSyncRequest() {
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// Signal the server session that new data is available
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return server_session->HandleSyncRequest();
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}
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@ -17,17 +17,12 @@ class ServerSession;
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class ClientSession final : public Object {
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public:
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/**
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* Creates a client session.
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* @param server_session The server session associated with this client session
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* @param name Optional name of client session
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* @return The created client session
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*/
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static ResultVal<SharedPtr<ClientSession>> Create(SharedPtr<ServerSession> server_session, std::string name = "Unknown");
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friend class ServerSession;
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std::string GetTypeName() const override {
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return "ClientSession";
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}
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std::string GetName() const override {
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return name;
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}
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@ -38,10 +33,10 @@ public:
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}
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/**
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* Handle a SyncRequest from the emulated application.
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* Sends an SyncRequest from the current emulated thread.
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* @return ResultCode of the operation.
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*/
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ResultCode HandleSyncRequest();
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ResultCode SendSyncRequest();
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std::string name; ///< Name of client port (optional)
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SharedPtr<ServerSession> server_session; ///< The server session associated with this client session.
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@ -49,6 +44,14 @@ public:
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private:
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ClientSession();
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~ClientSession() override;
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/**
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* Creates a client session.
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* @param server_session The server session associated with this client session
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* @param name Optional name of client session
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* @return The created client session
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*/
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static ResultVal<SharedPtr<ClientSession>> Create(SharedPtr<ServerSession> server_session, std::string name = "Unknown");
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};
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} // namespace
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@ -24,12 +24,13 @@ void ServerPort::Acquire() {
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}
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std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> ServerPort::CreatePortPair(
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u32 max_sessions, std::string name) {
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u32 max_sessions, std::string name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
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SharedPtr<ServerPort> server_port(new ServerPort);
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SharedPtr<ClientPort> client_port(new ClientPort);
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server_port->name = name + "_Server";
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server_port->hle_handler = hle_handler;
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client_port->name = name + "_Client";
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client_port->server_port = server_port;
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client_port->max_sessions = max_sessions;
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@ -9,6 +9,10 @@
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#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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namespace Service {
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class SessionRequestHandler;
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}
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namespace Kernel {
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class ClientPort;
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@ -19,10 +23,13 @@ public:
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* Creates a pair of ServerPort and an associated ClientPort.
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* @param max_sessions Maximum number of sessions to the port
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* @param name Optional name of the ports
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* @param hle_handler Optional HLE handler template for the port,
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* ServerSessions crated from this port will inherit a reference to this handler.
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* @return The created port tuple
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*/
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static std::tuple<SharedPtr<ServerPort>, SharedPtr<ClientPort>> CreatePortPair(
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u32 max_sessions, std::string name = "UnknownPort");
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u32 max_sessions, std::string name = "UnknownPort",
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std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
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std::string GetTypeName() const override {
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return "ServerPort";
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@ -41,6 +48,10 @@ public:
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std::vector<SharedPtr<WaitObject>>
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pending_sessions; ///< ServerSessions waiting to be accepted by the port
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/// This session's HLE request handler template (optional)
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/// ServerSessions created from this port inherit a reference to this handler.
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std::shared_ptr<Service::SessionRequestHandler> hle_handler;
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bool ShouldWait() override;
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void Acquire() override;
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@ -47,10 +47,10 @@ ResultCode ServerSession::HandleSyncRequest() {
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}
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std::tuple<SharedPtr<ServerSession>, SharedPtr<ClientSession>> ServerSession::CreateSessionPair(const std::string& name, std::shared_ptr<Service::SessionRequestHandler> hle_handler) {
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auto server_session = ServerSession::Create(name + "Server", hle_handler).MoveFrom();
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auto client_session = ClientSession::Create(server_session, name + "Client").MoveFrom();
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auto server_session = ServerSession::Create(name + "_Server", hle_handler).MoveFrom();
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auto client_session = ClientSession::Create(server_session, name + "_Client").MoveFrom();
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return std::make_tuple(server_session, client_session);
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return std::make_tuple(std::move(server_session), std::move(client_session));
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}
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}
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@ -29,20 +29,8 @@ class ClientSession;
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* the request, the response is marshalled back to the caller's TLS buffer and control is
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* transferred back to it.
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*/
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class ServerSession : public WaitObject {
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class ServerSession final : public WaitObject {
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public:
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ServerSession();
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~ServerSession() override;
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/**
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* Creates a server session. The server session can have an optional HLE handler,
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* which will be invoked to handle the IPC requests that this session receives.
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* @param name Optional name of the server session.
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* @param hle_handler Optional HLE handler for this server session.
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* @return The created server session
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*/
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static ResultVal<SharedPtr<ServerSession>> Create(std::string name = "Unknown", std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
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std::string GetTypeName() const override {
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return "ServerSession";
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}
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/**
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* Handle a sync request from the emulated application.
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* Only HLE services should override this function.
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* @returns ResultCode from the operation.
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*/
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virtual ResultCode HandleSyncRequest();
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ResultCode HandleSyncRequest();
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bool ShouldWait() override;
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std::string name; ///< The name of this session (optional)
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bool signaled; ///< Whether there's new data available to this ServerSession
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std::shared_ptr<Service::SessionRequestHandler> hle_handler; ///< This session's HLE request handler (optional)
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private:
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ServerSession();
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~ServerSession() override;
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/**
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* Creates a server session. The server session can have an optional HLE handler,
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* which will be invoked to handle the IPC requests that this session receives.
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* @param name Optional name of the server session.
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* @param hle_handler Optional HLE handler for this server session.
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* @return The created server session
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*/
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static ResultVal<SharedPtr<ServerSession>> Create(std::string name = "Unknown", std::shared_ptr<Service::SessionRequestHandler> hle_handler = nullptr);
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};
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}
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